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The demo for Echoes of the Architects is available on Steam! [previewyoutube=yufU_lK5zmU;full][/previewyoutube] Echoes of the Architects is a fast-paced real-time strategy game that allows you to design your own modular and programmable units. Use strategic thinking and adaptability as you deploy your army and tactics to outsmart your opponents in dynamic skirmishes. The demo includes all core features of the game, offering 30 to 60 minutes of gameplay, where you can:
Hello Architects, The wait is over! The demo for Echoes of the Architects is now available on Steam. Dive into this unique real-time strategy experience where you can build, customize, and program your own units to create the ultimate battle strategies.
[previewyoutube=ugU7rvsyo0A;full][/previewyoutube] I'm thrilled to announce my next strategy game, Echoes of the Architects, with a brand new Steam page! Echoes of the Architects is a fast-paced real-time strategy game that allows you to design your own modular and programmable units. Use strategic thinking and adaptability as you deploy your army and tactics to outsmart your opponents in dynamic skirmishes. Sounds interesting? Be sure to add it to your wishlist: https://store.steampowered.com/app/3136490/Echoes_of_the_Architects/
[previewyoutube=ugU7rvsyo0A;full][/previewyoutube] I'm thrilled to announce my next strategy game, Echoes of the Architects, with a brand new Steam page! Echoes of the Architects is a fast-paced real-time strategy game that allows you to design your own modular and programmable units. Use strategic thinking and adaptability as you deploy your army and tactics to outsmart your opponents in dynamic skirmishes. Sounds interesting? Be sure to add it to your wishlist: https://store.steampowered.com/app/3136490/Echoes_of_the_Architects/
New patch with some important changes in bold below:
Here's the first patch with a good bunch of fixes and improvements, all made possible by your invaluable feedback (please continue sharing!).
[previewyoutube=-vFDQPVzk24;full][/previewyoutube] I'm thrilled to announce the official launch of No Plan B on Steam, following a highly successful early access phase with an impressive 90% positive reviews! In No Plan B, the challenge is to carefully plan your team's tactics in close quarters battles. Use the timeline to synchronize each door breach, grenade throw and room entry with precision. Watch your team execute your plan autonomously in epic cinematic replays. Take on challenging roguelike campaigns or standalone missions. It launches with a 10% discount available for one week: https://store.steampowered.com/app/1269020/No_Plan_B/
[previewyoutube=d64hiezzkZ0;full][/previewyoutube] Mark your calendars for April 3rd, as that's the day when No Plan B 1.0 will officially release on Steam! Also, don't forget to add the game to your wishlist: https://store.steampowered.com/app/1269020/No_Plan_B/ V1 will be packed with all the features and improvements that have been implemented during its early access phase:
DISCLAIMER This update will reset your progress! But don't panic, the save files are now placed in a different location, so you can go back to the "beta14" branch and get back where you were (in Steam, right click on the game, properties, betas). Please note that this branch will remain on the Beta 14 build, won't be updated and will ultimately be removed to switch everyone on the latest build.
DISCLAIMER: This update will reset your progress! But don't panic, the save files are now placed in a different location, so you can go back to the main branch and get back where you were.
Big News! The game just received an update with new modding capabilities. Custom missions were a great start, but now you can also change the visuals AND the gameplay! Details below.
DISCLAIMER: This update will reset your progress! But don't panic, the save files are now placed in a different location, so you can go back to the "legacy" branch and get back were you were. Please note that this branch will remain on the Beta 11 build, won't be updated and will ultimately be removed to switch everyone on the latest build.
In response to recurring feedback about balance issues, I've made several important changes:
Votes for The "Pimp My Gun" Contest are now closed. Thank you to the 44 voters!
The 3 winners are:
The "blind-o-matic" mkII by Extinction88 (via Discord) with 19 votes:
"Two-Tone Skin" by Level_Foxtrot (via Discord) with 15 votes:
Strunmah (via Steam) with 15 votes:
Congratulations to them, they will receive a key for the full game (or a 10 Steam gift card if they already own it).
Submissions for The "Pimp My Gun" Contest are now closed. Thanks everyone for your participation!
The latest major update (Beta 9) introduced weapon customization.
You can now add attachments to your guns and even change change their look.
We have a good news/bad news situation... The bad news is your SWAT skins may have be altered by this update, sorry about that. The good news is all the bugs in the customization flow have been fixed! Here's the complete changelog:
No major update without its patches, right? Here we go...
'nuff said! Only 2 days left to take advantage of this discount: https://store.steampowered.com/app/1269020/No_Plan_B/ Even better: The Supporter Edition (game + soundtrack) is 19% off!!! https://store.steampowered.com/bundle/23899/No_Plan_B__Supporter_Edition/
Another patch before logging off. Happy holidays everyone!
This one's gonna blow!
Quick patch to fix the invalid map objective placements in some challenge missions.
Another day, another patch! ^^'
I've fixed some campaign missions getting stuck during resolution. Don't hesitate to use the in-game bug report button ;)
I've fixed several bugs that were reported since the Beta 7 update. Let me know if it works for you!
What's up folks! I hope you liked the Halloween Game Event. Zombies may make a come back in the future, stay tuned ;)
Disturbing news has been circulating in all the media since this morning: "The police department is receiving an increasing number of reports of aggressive behavior from enraged individuals. Some of them use their fingernails as claws and others spit unidentified fluids toward their victims. They seem to act in groups growing larger and larger and spreading in the different neighborhoods. The authorities strongly advise to avoid going to crowded places or using the public transport. If possible, stay home." Will it prevent you from completing your mission? Absolutely not. Should you rethink your plan? Most likely. This game event will run from October 25th to November 1st and will come with a discount! PS: I've uploaded a preview of the event on the test branch ;)
I fixed a nasty bug causing a crash when completing the campaign, sorry for those affected! Let me know if you're stuck on the last mission, I'll work on your save to fix it and allow you to get the achievement. Send me a bug report from the game. Be sure to attach your save files.
I've fixed several important issues with Beta 6. Let me know if it works for you!
Another patch fixing and improving the game PLUS a little nugget for our discord members ;D
This fixes the unintended campaign progress reset introduced by the Beta 5.4.0 patch (it should only have reset your character visual customization). Unfortunately, it won't restore your progress if you already launched 5.4.0, I'm very sorry about that. Thank you Finch for reporting it!
New patch = more bug fixes and improvements!
Thanks to the players who reported those bugs, here's another patch!
Another patch on the "Verticality" update, fixing and improving more stuff!
Here's a patch on Beta 5 "Verticality" update, fixing several issues you've reported me and improving a few things along the way.
Here's the final leaderboard for last week's contest: [olist]
Here's another patch for the recent Beta content update.
How about trying a free demo and getting a chance to win the full game? Nice way to neutralize 2 tangos with 1 bullet, right?
Here's another hotfix for the recent Beta 3 content update.
Here's another hotfix for the recent Beta 3 content update.
Here's another hotfix for the recent Beta 3 content update.
Here's a hotfix for the recent Beta 3 content update.
Are you ready for this second major update on the early access? I think you're not.
Here's a bunch of fixes and improvements coming from the test branch. Enjoy!
The first big update of the Early Access is finally here!
Hello squad! Hope your plans A came together lately. As you know, I'm preparing the first big update of the early access. This update will focus on the in-game map editor that is used to make your own missions and share them with the rest of the community. I've set up a "test" branch that will get all the latest juicy updates before going live on the public version. If you want to try out the upcoming features and help me test/debug them, be sure to switch to it!
I've setup a Suggestion Board to help you suggest and vote for new ideas. Here's how it works:
A few more improvements and fixes thanks to your bug reports!
I squashed a bunch of bugs hiding in the corners!
Here's a small patch to the release version fixing the grenade menu and the missing German translation. Detailed changelog below:
As I announced earlier, a public playtest of No Plan B will take place this week-end, from Friday 6th 7pm CEST to Sunday 8th 7pm CEST.
This playtest will focus on the campaign mode I've been working on recently.
You will be able to give your feedback using a dedicated form. Of course, you can also join the discord or write a post on the forum.
It's still time to register: go to the store page and hit the "Request Access" button as shown below. Also, adding the game to your wishlist won't hurt ;)
NB: sorry for the few invitations that were sent by mistake too early, the error you get when trying to install the game is completely normal, you will be able to do so when the playtest starts ;)
I'm going to host a public playtest of the No Plan B soon, probably a week-end in August.
The playtest version will have more content than the prologue and will focus on a specific feature of the game, most likely the campaign which I've been working on recently.
To register, go to the store page and hit the "Request Access" button as shown below. Also, adding the game to your wishlist won't hurt ;)
No Plan B will release under an Early Access format by the end of 2021! The exact date will depend on the development progress and other big game releases that could interfere. Don't forget to add the game to your wishlist to get notified when it releases: https://store.steampowered.com/app/1269020/No_Plan_B/ In the meantime, you can train your tactical skills with the FREE Prologue I've just release! Get a first taste of the full games challenging, brain-melting missions on 3 different skirmish maps and 3 procedurally generated challenge missions: https://store.steampowered.com/app/1584810/No_Plan_B_Prologue/
The Steam Festival demo will remain available until this Sunday (included)! Try it for free here: https://store.steampowered.com/app/1269020/No_Plan_B/
I'm happy/not-stressed-at-all to announce that a free demo of No Plan B will be available for everyone during the Steam Game Festival! Check out the new trailer revealing the release date: [previewyoutube=T715HUt3jGE;full][/previewyoutube] (I know, more like a release window actually, right? ^^' Don't want to make false promises) Don't forget to add the game to your wishlist if you like what you've seen in the demo: https://store.steampowered.com/app/1269020/No_Plan_B/
On February 7th, I will be live streaming No Plan B, showcasing some of the latest missions and features previously unseen and much more! During the live stream you will be able to ask me your questions about the game and meet the rest of the community. Join us on February 7th 10am PST/7pm CET! Set yourself a reminder to get notified ----->
On February 3rd, I will be live streaming No Plan B, showcasing some of the latest missions and features previously unseen and much more! During the live stream you will be able to ask me your questions about the game and meet the rest of the community. Join us on February 3rd 10am PST/7pm CET! Set yourself a reminder to get notified ----->
First, the planning phase: design your squad every move, aiming, room entries for the whole mission: [previewyoutube=7oRWbhjOkxM;full][/previewyoutube] Then execute your plan and contemplate your team swiftly cleaning this building from any enemies: [previewyoutube=lz1sJIqtkz0;full][/previewyoutube] Or, if everything didn't go as expected and some of your units gets downed, replan the rest of the mission: [previewyoutube=MepwhlqOenc;full][/previewyoutube] Looks like something right up your alley? Don't forget to wishlist the game from the store page: https://store.steampowered.com/app/1269020/NO_PLAN_B__Advanced_Tactical_Planning/
Here's yesterday's interactive stream replay. I used polls during the stream to have the chat decide of the plan. [previewyoutube=-uAabeqhiWI;full][/previewyoutube] The experience was super interesting! I think I'll have more streams like this in the future... Once again, don't forget to add the No Plan B to your wishlist: https://store.steampowered.com/app/1269020/No_Plan_B/
I'll be streaming some interactive gameplay today around 2pm CEST.
Be sure to tune in here: https://twitch.com/gfx47
Participate to the dev process
Apply for early playtests
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JOIN US ON DISCORD
In case you missed yesterday's AMA live stream, here's the replay. I showed the prototype running for the first time, demoing the basic gameplay and answered some questions from the viewers. [previewyoutube=fEPs5AD9Mpo;full][/previewyoutube] Don't hesitate to leave your feedback in the comments. And if you like what you see, please consider adding the game to your wishlist ;) https://store.steampowered.com/app/1269020/No_Plan_B/
I'll be streaming some gameplay and answer your questions today at 4pm CEST/10am EST. Be sure to tune in here: https://twitch.com/gfx47
Many of you asked me how this "No Plan B" concept is actually working, so I guess it's time to give everyone more details about it. Please note that I'm still prototyping the game, so nothing of what follows is set in stone! You'll have 2 ways to play the game :
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