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Complete your mission with a single plan

  • Plan every move of your team members and sync them using the new timeline system.
  • Preview your strategy. Did you cover every angle? Are your room entries simultaneous?
  • Proceed and watch your team execute your perfect plan. At least let's hope it IS perfect, you have No Plan B!

Missions are designed by the community using the in-game editor

  • The map layout: small or big map? where do you want covers to be placed? how many entry points?
  • The player team: do you want to play the good guys or the bad guys?
  • The NPCs: where will they spawn? which predefined AI should they use?
  • The mission objective: heist the bank (with or without casualties)? rescue the hostages? survive and extract from a zombie attack?
No Plan B
GFX47Developer
GFX47Publisher
2021-12-01Release
🎹🖱️ Keyboard + Mouse
Very Positive (721 reviews)
Beta 2 Fixes and Improvements (Beta 2.1.2)

Here's a bunch of fixes and improvements coming from the test branch . Enjoy!

New content/features

  • Enemies now hear and react to characters running

Improvements

  • Improved QoL when playing multiple stories maps: hide map assets above a certain height from the selected agent
  • Improved characters' targeting: when an aiming direction is defined, prioritize the enemy that has the tightest angle from it
  • Reduced the damages done by enemies at close range
  • Made the agressive archetype more agressive (increased its max investigation distance)
  • Reduced the size of the characters vision blocking collider
  • Improved the camera zoom controls: zoom speed increases with the distance from the ground
  • Tweaked the map assets hierarchy
  • Changed the default quality level from "Ultra" to "High"
  • Increased the max shadow distance for each quality level
  • Improved the initial position of the enemies created from NPC spawn zones (not so close to the room borders)
  • Updated the translations

Fixes

  • Fixed the performance issues with the latest public update
  • Fixed the color of the pillars in randomly generated maps
  • Fixed the light sources being disabled when using a global quality lower than "high"
  • Fixed walls missing their back faces
  • Fixed walls, doors and windows physical presence (collisions, pathfinding, transparency)
  • Fixed the initial camera zoom/position in custom missions using lights placed far away from the scene
  • Fixed the loading of custom missions using unsupported scenarios
  • Restored the weapon preset assets in the map editor
  • Fixed some weapon models in the map editor
  • Fixed opened doors disappearing in the execution view
  • Fixed vision through doors with windows
  • Fixed some doors still blocking path once opened
  • Fixed some doors getting kicked when dragging a character around it
  • Fixed the cover detection when behind windows
  • Fixed the fog of war effect on big maps
  • Fixed the map editor asset previews
  • Fixed the pathfinding around a recently opened door when rewinding time
  • Fixed vision through the teller desk barrier glass

[ 2022-02-24 17:29:49 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 16.04+
  • Processor: 2.2 GHz Dual coreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
  • Storage: 200 MB available space
GAMEBILLET

[ 6425 ]

3.93$ (21%)
13.02$ (13%)
1.00$ (90%)
8.19$ (18%)
16.57$ (17%)
6.23$ (75%)
4.00$ (80%)
3.57$ (88%)
0.69$ (92%)
16.79$ (16%)
5.27$ (89%)
3.57$ (55%)
16.79$ (16%)
7.97$ (80%)
2.28$ (85%)
16.60$ (17%)
4.00$ (80%)
5.38$ (82%)
3.00$ (85%)
6.61$ (17%)
17.55$ (12%)
25.19$ (16%)
13.48$ (73%)
16.57$ (17%)
3.36$ (78%)
5.52$ (84%)
7.50$ (75%)
7.32$ (76%)
1.18$ (92%)
13.17$ (78%)
GAMERSGATE

[ 3784 ]

3.83$ (62%)
0.43$ (91%)
0.68$ (91%)
0.85$ (91%)
0.94$ (81%)
8.5$ (66%)
7.2$ (64%)
5.5$ (50%)
0.56$ (81%)
1.91$ (87%)
1.45$ (91%)
0.56$ (81%)
1.91$ (87%)
1.02$ (91%)
1.28$ (91%)
0.56$ (81%)
1.36$ (83%)
2.55$ (83%)
0.85$ (91%)
1.24$ (89%)
1.13$ (89%)
9.99$ (50%)
0.64$ (87%)
1.7$ (79%)
0.64$ (87%)
0.56$ (81%)
3.06$ (74%)
0.56$ (81%)
2.64$ (82%)
3.57$ (70%)
MacGamestore

[ 2906 ]

1.99$ (80%)
0.99$ (75%)
2.54$ (87%)
6.99$ (80%)
0.99$ (90%)
1.09$ (84%)
1.09$ (95%)
1.19$ (76%)
2.99$ (75%)
13.99$ (7%)
6.99$ (72%)
11.99$ (70%)
1.99$ (87%)
21.99$ (27%)
28.89$ (52%)
13.99$ (7%)
1.89$ (87%)
1.49$ (85%)
2.99$ (90%)
11.24$ (75%)
4.99$ (50%)
9.49$ (5%)
6.24$ (75%)
14.89$ (75%)
1.19$ (88%)
13.49$ (55%)
3.99$ (69%)
1.19$ (80%)
1.99$ (90%)
1.19$ (88%)

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