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The Citizenship Upgrade is here! Now your group of adventurers can visit the Tavern and choose to become a Citizen of the town, unlocking some cool new privileges:
Hello everyone! Some pesky bugs made their way into the Steam version, but thanks to your sharp eyes and valuable feedback, we're squashing them fast. Big thanks, and sorry for the hiccups! Changelog:
Starting the week strong with a fast update! I was already cooking a few improvements and the QA already gave the green light, so I decided to bundle them with a critical bug fix. This patch brings balance tweaks, QoL upgrades, some love to towns and Evil Centers and a few spicy skill changes. Patch Notes:
Hey-a, adventurers! You ask, and I deliver! As youve probably noticed, Im very active on the Steam forums, listening to your feedback and working hard to bring your suggestions to life. I want Endless RPG to be the best it can be, and that means updates, improvements, and, of course, squashing bugs (you know how much I hate those). Heres whats new in Update 0.8.8f: Changes & Improvements: Balancing Ruins and Caves adjusted (more tweaks coming!). Magic as a Stat Now visible on Combat Query and Party Screen. ESC Key Fix Now properly closes info panels. Guard Bonus Limit Capped at 20 for a simpler, more intuitive system, any new bonus is just added to the Guard pool until 20 at maximum. Splash Damage Adjustment Now deals half-damage instead of 7 maximum. Dismissed Characters Theyll now stay nearby instead of wandering too far. Foraging Nerf Reduced material yield. Relations Cooldown Now 12 hours instead of 8 hours. Right-Click to Remove Traits Easier trait management. Forced Relation Dialogue Removed No more forced interactions. Event Delays Increased from 1 to 3 days. Magic Amplitude Explained Better Clarity matters! Armor Wreak Skill Description Updated Now specifies it only triggers on health damage. "Maneuver" Removed from Skill Descriptions Simplifying terminology. Character Stat Tracking Added: Kills Times knocked out Attacks made/received/evaded Damage dealt/received Buffs cast Days in the party Edge Scrolling Added Move the camera by pushing to screen edges. Weapon Requirement Displayed in Combat No more guesswork. New Town Contract: Diplomacy More ways to interact with the world. Investigation Contracts Reworked No more memorizing quests, you actually have to investigate! [CRASH] Rare Silent Crash at Loot Screen Ive reinforced the code everywhere I could. If you encounter this bug, please try to reproduce it and send me the details! A Huge Thanks to You! I cant say this enoughthank you for your support, feedback, and ideas! This game is growing because of you, and I truly appreciate it. Want to help even more? Please consider leaving a review on Steam! Reviews help a ton by making the game more visible. If youre enjoying Endless RPG, let others know! See you in the next adventure! Cheers! =] Kezarus
I'm sorry to announce that Endless RPG had a major issue on Steam, causing the build to appear as 0 KB and preventing downloads. I hadnt made any changes in days and was only alerted by a player experiencing the problem. Thankfully, it's now fixed! My deepest apologies to anyone affected. I've switched to a more robust upload process to prevent this from happening again. Cheers!
Hey everyone! Just a small update with some fixes and tweaks:
Hello adventurers! A new update for Endless RPG is here, now featuring Steam Achievements! First, make sure you're on version 0.8.8c. Steam gave me a hard time setting up a Beta branch since my build is now tangled with what is on Steam. I cannot just drop an executable for the QA. Speaking of which, a quick heads-up: the Beta branch is experimental and may contain game-breaking bugs. I noticed some of you are using it, so be careful, it's not the official stable version! I'm absolutely loving all the feedback and support you're giving Endless RPG: Untold Tales! It means a lot to me. The next update will include many of the suggestions we've discussed on the forums. So, if you have ideas, please share them here on Steam. I read, interact with, and consider them all. Early Access is about making the game better together, and if your ideas improve Endless, I'll do my best to add them. =] Changelog:
Greetings, adventurers! A new update has arrived in Endless RPG! Your characters now have objectives, adding deeper progression to their journey. Will they become a Weapon Master, honing their combat prowess, or a Master of Magic, unlocking the secrets of arcane power? The choice is yours! Go to the party screen, open the Relations tab, and select 'Myself' twice. From there, you can choose your mastery path in the dialogue. I also fixed some bugs and small issues. You guys are really helping me iron out these final details. Thank you! This is just the beginning! Were working on even more exciting content to enhance your adventure. Keep the feedback coming, and let us know what you think! See you in the world of Endless RPG! =] Kezarus
Hey everyone! We just wrapped up a quick bug bash to tackle some lingering issues. This latest update fixes crashes in dialogues, improves character relations, and smooths out several rough edges. The branch had already been in QA, so these fixes should make your experience a lot more stable. Thanks for your support, and keep the feedback coming! Cheers, Kezarus
Adventurers, the wait is over! Endless RPG has officially launched into Early Access, and its time to forge your own path without limits! Distinct from the demo, you can now level your characters past 3, dive into endless adventures, and explore without the 25-day in-game restriction. Your journey is truly boundless now! Whats Next? Were rolling out bug bash updates soon, along with new features to refine the experience. But we need your help! Spotted a bug? Let us know! Want a QoL improvement? Share it! Enjoying the game? A review goes a long way! Every bit of feedback helps shape Endless RPG into the best version it can be. Drop your thoughts in the forums, and lets make this adventure truly endless! Happy adventuring!
Adventurers, get ready! The Ruins just got a lot more exciting. Legendary weapons and armors have been added to Endless RPG! These powerful relics of the past are now scattered across the world inside the Ruins, waiting to be claimed by those bold enough to seek them out. What makes them special?
Adventurers, your journey through Endless RPG just got even better! We're excited to introduce Difficulty Options, giving you the power to shape your adventure the way you want.
Adventurers, a major update has arrived! Were introducing a brand-new Event System, bringing dynamic encounters and richer storytelling to Endless RPG: Untold Tales. Now, many events can occur during your playthrough, influenced by your party composition, weather, biome, and even the current moon phase! These events can be expanded in future updates and are fully customizable by players. Since they are configured via JSON, a complete document with instructions and in-game examples is available for easy modification. Changelog:
Hello everyone, we have some exciting updates and bug fixes to share with you regarding our latest development progress: From now on, all demo versions will have a level cap (Max Level 3) and a 25 in-game day limit. You can always create a new world and play again up to day 25! Also, all improvements and updates will be carried out on the demo and on the final version. Here is the list of what was changed:
Weve made an attempt to fix a nasty bug that could crash the game during Crafting in Towns or Looting after Combat. If you encounter any bugs, please share the step-by-step process to help us reproduce and fix them on our end. Thanks so much for your support and patience!
Hello, adventurers! Weve been hard at work improving the game based on your feedback. Here's whats new: Whats New
Adventurers, its time to dive back into the world of Endless RPG with our latest update! Friendly Reminder! The full game is available as a free demo until the end of January. Dont miss your chance to experience everything Endless RPG has to offer and share your feedback. Your adventures keep us inspired. Thank you for being part of this journey! =] Heres a quick rundown of whats new:
Greetings, adventurers! It is with great joy and a hopeful heart that we welcome you to explore Endless RPG! Dive into a living, open world with engaging turn-based combat, where the adventure never truly ends. This demo isnt just a taste, its the full game in its current development state. Well keep it available like this until February, so you can enjoy the complete Endless experience. Wed love to hear your thoughts! Drop a comment, share your experience, and let us know how we can improve before the full release. Your feedback is invaluable as we prepare for Early Access! So, grab your sword, summon your courage, and let the adventure begin! Play the Demo Now Store Page
Hello, adventurers! I want to share an update about Endless RPGs release plans. The Early Access launch will be moving to early March instead of January. This wasnt an easy decision, but its crucial to give the game the best possible start and I need your help to make it happen. Right now, Endless RPG has about 340 wishlists, but to succeed, I need many more. Thats why Ill be showcasing the game at Steam NextFest at the end of February. Its a huge opportunity to grow our community, and the extra time will help ensure the Early Access release is polished and full of charm. To make the wait worthwhile:
Hello, adventurers! Im thrilled to share the final Beta update for Endless RPG! The game is now 80% complete, and the next milestone is the Demo, which will soon be available on Steam. Your feedback means everything to me, so please dont hesitate to share your thoughts, I'd love to hear from you! Stay connected for regular updates by following me on my socials below.
Procedurally Generated World
Fully Customizable Characters
No Class Constraints – Play Your Way
Animated combat
Shape your characters exactly as you envision them with unparalleled creative freedom. Choose from diverse races and aesthetics, and develop their skills as they grow through their journey. Equip them with gear that defines unique combat styles, ensuring no two characters play alike. With no rigid class systems, your team reflects your strategy. Beyond individuality, foster bonds between characters, creating meaningful connections that enrich your adventure.
Rock-Paper-Scissors attack and defense system
300+ unique skills to mix and match
Tactical yet fast-paced turn-based battles
Every fight is a chance to experiment and outsmart foes
With the power to generate multiple unique realms, it transports you to an open world of infinite possibilities. Witness the dynamic transformation of multiple realms, where your choices can usher in dramatic changes or let nature take its course. Navigate through diverse biomes that mirror the intricate tapestry of nature. Engage with a day-and-night cycle. Immerse yourself in a weather system, embracing the dance of rain and fog that adds an atmospheric touch to your journey. Towns evolve, trade, wage wars, and even strike alliances, painting a canvas of political intrigue. Encounter Evil Centers that spawn formidable adversaries, threatening the world's equilibrium. Explore the enigmatic Ruins, face the challenge of Obelisks, and delve into the mysteries of The Infinite Caves.
The world adapts, changing before your eyes, it presents a living, evolving environment that serves as a testament to your journey's impact, ensuring your adventures remain dynamic and utterly unique.
Meticulous care has been taken to ensure that every skill and item is finely tuned, creating an equilibrium that allows for diverse strategies and approaches. This meticulous balance not only guarantees fair and engaging gameplay but also cultivates a sense of agency, empowering you to overcome any obstacle that crosses your path. And yet the rules are also pretty simple and straightforward.
As the director of your own story, you'll navigate a world where every decision you make holds the potential to shape the course of events. In this dynamic realm, there are no rails to confine your choices. Forge alliances, shape destinies, and embrace consequences as you venture forth, seamlessly intertwining your personal narrative with the universe around you. Each quest, every encounter, and all pivotal moments are yours to shape, ensuring that no two players experience the same journey.
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