Main Points
Procedurally Generated World
Fully Customizable Characters
No Class Constraints – Play Your Way
Animated combat
Characters
Shape your characters exactly as you envision them with unparalleled creative freedom. Choose from diverse races and aesthetics, and develop their skills as they grow through their journey. Equip them with gear that defines unique combat styles, ensuring no two characters play alike. With no rigid class systems, your team reflects your strategy. Beyond individuality, foster bonds between characters, creating meaningful connections that enrich your adventure.
Combat
Rock-Paper-Scissors attack and defense system
300+ unique skills to mix and match
Tactical yet fast-paced turn-based battles
Every fight is a chance to experiment and outsmart foes
Living World
With the power to generate multiple unique realms, it transports you to an open world of infinite possibilities. Witness the dynamic transformation of multiple realms, where your choices can usher in dramatic changes or let nature take its course. Navigate through diverse biomes that mirror the intricate tapestry of nature. Engage with a day-and-night cycle. Immerse yourself in a weather system, embracing the dance of rain and fog that adds an atmospheric touch to your journey. Towns evolve, trade, wage wars, and even strike alliances, painting a canvas of political intrigue. Encounter Evil Centers that spawn formidable adversaries, threatening the world's equilibrium. Explore the enigmatic Ruins, face the challenge of Obelisks, and delve into the mysteries of The Infinite Caves.
The world adapts, changing before your eyes, it presents a living, evolving environment that serves as a testament to your journey's impact, ensuring your adventures remain dynamic and utterly unique.
Rules
Meticulous care has been taken to ensure that every skill and item is finely tuned, creating an equilibrium that allows for diverse strategies and approaches. This meticulous balance not only guarantees fair and engaging gameplay but also cultivates a sense of agency, empowering you to overcome any obstacle that crosses your path. And yet the rules are also pretty simple and straightforward.
Agency
As the director of your own story, you'll navigate a world where every decision you make holds the potential to shape the course of events. In this dynamic realm, there are no rails to confine your choices. Forge alliances, shape destinies, and embrace consequences as you venture forth, seamlessly intertwining your personal narrative with the universe around you. Each quest, every encounter, and all pivotal moments are yours to shape, ensuring that no two players experience the same journey.
Starting the week strong with a fast update! I was already cooking a few improvements and the QA already gave the green light, so I decided to bundle them with a critical bug fix. This patch brings balance tweaks, QoL upgrades, some love to towns and Evil Centers and a few spicy skill changes.
Patch Notes:
- Party Screen: Click 'R' or 'S' to jump straight to the Relations or Skills menu.
- Overseer Routine: Every in-game day, the map now checks if each race has a Town. If not, one will be created.
- Pan on Edge: New option to toggle edge-panning on or off in the Options menu.
- Skill XP: Arcane Traits and Arcane Focus now grant extra skill uses for Mastery progression.
- Multiple Master Skills: Characters can now hold multiple Master Skills, as long as they arent in a Master Quest.
- Town Shop Balance:
[list] - Reduced base sell modifiers.
- Town Shop Events: cap the buy/sell bonus to 50%.
- UI tweaks to fit more buttons on the left panel.
Thanks for all the bug reports and suggestions, mates! You're helping me a ton to make the best game I can. I really do have the best players I could ask for! Stay tuned for the next updates, I'm cooking something big! ^_~
Cheers!
Minimum Setup
- Processor: Intel CoreMemory: 1 MB RAM
- Memory: 1 MB RAM
- Graphics: Any GPU with OpenGL 2.1 support (integrated graphics should suffice)
- Storage: 200 MB available space
Recommended Setup
- Processor: Intel CoreMemory: 8 MB RAM
- Graphics: OpenGL 3.0-compatible GPU
- Storage: 200 MB available space
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