
Various challenges
Through challenges, use the given elements to craft transitional elements to reach given objective !
Sandbox mode
Use sandbox mode to freely craft items together and maybe succeed to create rare items, and to discover everything !
Would you be able to craft every item ? To resolve every challenge ?
Only one way to know: begin the new apprentice of Alchemistry !
Note: A Demo is available for free for you to try the game !
Hi!
I've been working on an update recently to change my mind from working on Manufactur'inc demo, my factory management game.
Changes:
- Compressed images so they'll be lighter on your hard drive and to download for new users
- Setup the new official wiki at https://wiki.dysnomia.studio and I added a link to this wiki on the main menu
- Arabic translation thanks to the community member @FlenderrAX on Github
- #1813 - Merge Notifications are bugged on Steam Deck
- #1812 - Reduce "delete save" popup fade time
- #1721 - Save list: show progress
- #1825 - When restarting a sandbox game, the time isn't reset, the next win will display the old timer
- #1810 - New recipes to make the early game and the demo easier
- #1805 - When trying to grab two elements on top of each other, we should grab the most "upwards" one
- #1794 - When hovering bottom-left buttons, the tooltip is "true" instead of the right text
- Remove the twitter link from the Menu
- [u]Developer side:[/u] Update lots of technical dependencies
I hope you'll enjoy this update and the game :)
Have a good day!
Elanis
Hello!
This updated was supposed to be released for Alchemistry second aniversary but planning went ... 2 month off
But I finally found time to fix the bugs blocking me and write some other improvements at the same time.
Changes:
- Improved performances, 60 fps should be even lighter (CPU-wise) to achieve now
- Updated bottom right links on the main menu (removed Reddit, added Mastodon/Patreon)
- Added a new difficulty: Hardcore mode, which hides every hint in the sandbox game
- Show already discovered recipes when hovering an element (except in hardcore mode)
- Hovering an element in the bottom bar now highlights the next spawn location with a point on the board
- Re-enabled mouse/touchpad scrolling for the bottom bar
- Improved positioning algorithm to fit more elements into the screen without the needs to move the board
- Added 5 new challenges
Housekeeping:
- Improved Automated tests
- Updated a lot of developer dependencies
I hope you will enjoy this update!
You can check out the game roadmap at: https://bugs.dysnomia.studio/projects/alchemistry/roadmap to see the following ones.
I also want to talk about another project I am working on. If you like industry management games where we talk about ethics, optimizations, and lots of other stuff, take a look at my next game, Manufactur'inc . I already wrote six DevBlogs about the game, and the last one just has been published!
If you're interested in the game, please wishlist and/or follow it! It would mean a great deal to me.
Thanks again for your support, and have fun!
Elanis
Hello everyone !
Almost 3 years after Extortion release and a year and a half after Alchemistry release, I'm happy to announce that I will release a new Steam Game !
Manufactur'inc is a company and industry abstract management game. That means that you will have to grow, blueprint, optimize, and control your company to reach your objectives and compete with other players.
But achieving financial success won't be the sole purpose of the game since you will be able to make choices about ecological impact, worker happiness and a lot of other things as well !
You can check out Manufactur'inc on Steam here:https://store.steampowered.com/app/2146380/Manufactur_inc/
If you're interested by the game, please wishlist and follow the game page !
You can also join us on Discord at https://discord.gg/c8aARey !
And of course, I will continue to update existing games with new features every few months for some time :)
Thanks !
Elanis
Previous update introduced a regression. It was impossible to hover an item and see its name. This small update fixes this bug.
An issue was reported few days ago about performance issues in specific conditions. This patch fixes this
Hello !
Here we are with a new major update :)
Additions:
- 25 new items
- 2 new achievements
- 6 new recipes for 3 already existing items
Housekeeping:
- Updated a lot of dependencies
You can check out the game roadmap at: https://bugs.dysnomia.studio/projects/alchemistry/roadmap
You can report issues or ideas in comments or on Discord: https://discord.gg/c8aARey
Have fun !
Hello !
Here we are with the second part of the Steam Deck compatibility patch !
Feel free to report any bug/weird behavior/performance issue on the Steam Forum or on Discord ( https://discord.gg/c8aARey ).
Changelog:
- Main menu gamepad compatiblity
- Sandbox save list gamepad compatibility
- Challenges menu gamepad compatibility
- Disable user-select on mobile/deck
- Make icons bigger on small screens
- Improve various page layouts on small screens
- Update Credits
- Exclude useless files from Steam build
- Add official steam controller settings (built on Steam Deck) with following controlls:
[list] - Joystick to navigate into menus
- "A" to accept
- "B" / "X" to go back
- Right trackpad to use mouse
- R2 to do left mouse click behavior
- L2 to do right mouse click behavior
You can check out the game roadmap at: https://bugs.dysnomia.studio/projects/alchemistry/roadmap
Have fun !
Hello !
As you can see on Steam right now, recommanded prices have been updated by Valve for developers.
Immediatly with theses recommanded prices, I adjusted price of both Dysnomia games to keep the same euro price.
What does that mean ?
Most prices will fluctuate between -15% and +20%:
- US Dollar prices lowered by 17% to 4.99$ (-1$)
- British pound prices lowered by 11% to 4.29 (-0.5)
- Canadian dollar prices lowered by 3% to 6.49$ (-0.2$)
- Russian ruble increased by 29% to 200 (+46)
And so on
You can see price variations on SteamDb by selecting your currency: https://steamdb.info/app/1730540/
Have fun !
Elanis
Hello !
Here's a new update introducing few bug fixes as well as a first batch of modifications to be compatible with Steam Deck !
Feel free to report any bug/weird behavior/performance issue on the Steam Forum or on Discord.
Changelog:
Added:
- Touchscreen support
- New recipe for mermaid
- New recipe for beach castle
- New recipe for dog
Improvements:
- Improve design on small screens and different ratio than 16:9 screens (including Steam Deck)
Fixes:
- Fix #1479 - Memory leak in Steam dll usage
- Fix #1474 - Achievement list display is invalid
You can check out the game roadmap at: https://bugs.dysnomia.studio/projects/alchemistry/roadmap
Have fun !
Hi !
Here's a new update that add 25 new elements to the game as well as 2 more achievements !
Have fun !
Roadmap: https://bugs.dysnomia.studio/projects/alchemistry/roadmap
Thanks to @ThisChatban and @MizzyDia on Github we now have alchemistry fully translated into German !
Hi !
Small update to publish some bugfixes and little improvements.
Improve:
- Reorganize challenge list to be listed from easier to harder
- ESC Key doesn't quit sandbox/challenge modes anymore
- ESC Key can be used to quit items list
Fixes:
- Fix achievement "I am the doctor"
- Leaderboard way to get steam id (another fix on leaderboard yeah ...)
Technical thingies:
- A lot more automated tests on my side when publishing updates
- Updated dependencies
You can see next updates content at https://bugs.dysnomia.studio/projects/alchemistry/roadmap (spoiler: it will add more elements and challenges ! It's already WIP)
Have fun !
Hi !
Here's another update to improve some interface tricks.
Added:
- #1399 - Bottom bar should be scrolled with mouse wheel
- #1286 - In game achievements panel
- #1396 - Limit scroll "distance" in bottom bar
- #1409 - Add a way to delete save (with confirmation box)
- You can now scroll bottom bar with mouse wheel
Improve:
- #1423 - Optimize greenworks call to prevent lags when calling Steam API
- Updated developer dependencies
Fixes:
- Fix invalid elements in cloud save that could cause achievements or leaderboard locks
Regressions:
- Disabled mouse left click scrolling for bottom bar because it's having weird behavior (will be fixed in the future).
You can see next updates content at https://bugs.dysnomia.studio/projects/alchemistry/roadmap
Have fun !
Hi !
I caught covid inbetween updates so it was a bit delayed, but here we are with a new update :)
Additions:
- Added 41 new elements
- More recipes for some existing elements (sand for example)
- #1267 - Steam rich presence
- 4 new achievements
Improvements:
- Updated Oxygen icon
- #1410 - Button on top-right to quit items list
- Improved game code architecture to help myself working on the game
- More automated tests to prevent bugs
Fixes:
- Fix leaderboard submission
You can see next updates content at https://bugs.dysnomia.studio/projects/alchemistry/roadmap
PS: I work on this game in my free time, so my answers might be a bit delayed, but I try to read and answer every post/comment :)
Hi !
Third small update containing various ideas/reports from players :)
Improvements:
- #1398 - Challenges: fast restart button
- #1392 - Re-send score once a while, because steam doesn't accept requests every time, or server might be down
- #1405 - Spoiler free guide, containing only item list
- Improve Dutch (NL) translation
Fixes:
- #1407 - Not able to finish sandbox without quit/resume sometimes, it stucks to 257/259
Check out roadmap for next updates: https://bugs.dysnomia.studio/projects/alchemistry/roadmap
Hi !
I got report that people were experiencing lags, and I finally found what was causing them. There were a problem with Steam Cloud save happening multiple time per second, and I wasn't able to see it in my development environment. So, changes in this update:
- Fix #1406 - Slow FPS on Steam Version
- Fix #1404 - Cannot change Music volume more than once (side effect from previous patch)
Check out roadmap for next updates: https://bugs.dysnomia.studio/projects/alchemistry/roadmap
- Fix #1295, Fix #1401 - Drag'n drop to merge by default, you still can go to old click + click mode in Settings
- Fix #1395, Fix #1400 - Fix audio issues
- Fix #1403 - Fix performance issues
- #1368 - Added some animations on merge
- Improved Dutch (NL) translations
Please comment if you still experiment those bugs or if you get some others :)
I'm gonna prepare Steam Next Fest and develop a bit of the game on Steam :) You can ask me questions if you want to !
If you prefer, you can interact with me on Twitch: https://www.twitch.tv/elanis42
Hi !
I will play and develop the last features of the game during this day. You will be able to ask every questions about the game you can think about !
Hi !
I will play and develop the last features of the game during this day. You will be able to ask every questions about the game you can think about !
Minimum Setup
- Processor: 2 GHz Dual coreMemory: 2 GB RAMStorage: 500 MB available space
- Memory: 2 GB RAMStorage: 500 MB available space
- Storage: 500 MB available space
Recommended Setup
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