





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
give me your liver. - [spoiler]Malice[/spoiler]'s projectiles can now be parried/reflected. - [spoiler]Malice[/spoiler]'s attacks have been de-randomized, instead he attacks in a pattern. - [spoiler]Malice[/spoiler]received additional attacks, will now switch between grounded and flying state. Basically, the projectile spam has been reduced a lot and it's better to fight overall as now you get to use your normal grounded moves a lot more often. - Fixed an issue where the Sinner mode was set incorrectly in a cutscene. - Sinner gauge no longer "unlocks" for characters that is not Shamir. Known issues - You can check them below, you can also check what is being worked on/what's on the todo list as well. https://trello.com/b/suviZn7g/known-issues-and-bug-tracking If you find any other issues or have some feedback, please report them to me either on Steam Forum, E-mail (game.manager.hnd@gmail.com), or on the stinky Discord server. For Discord, it may take time to approve new people due to someone having to sleep. https://discord.gg/2ZyurUSbeE
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