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The engine that drives FPS Infinite (and 5089's sequel) has been updated -- this includes some performance improvements and a Vulkan rendering fix that should address flickering (which was worse on some hardware). 5089's sequel is under heavy development and much has been already done: open-world generation, combat, item programming, questing... certainly more content and polishing is being worked on. Check out screenshots and be considered for early testing on Discord @ https://discord.gg/k6pG5H5 v1.4.23 fixes a lockup when hitting buttons during pause in fullscreen.
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