
Dare to travel the absurd and dangerous Orion Trail, where only the luckiest, bravest, and most stubborn captains will make it all the way to the end. Come face the terrible and weird Synapsion Brain Beast. Cower before the pedantic might of Baxxtor the Instructor. Submit to the overwhelming cuteness of the three eyed Warp Weasel. Become famously incredible or incredibly dead!
Ultra Cool Space Features
- A high-stakes and hilarious journey through the strange, stupid and terrifying locales of the Orion Trail!
- Choose your crew, name them after your friends, and watch them die! Heroically! Or, you know, maybe they’ll survive. Anything can happen!
- Tons of random encounters, each with a variety of options and outcomes. You’ll probably never encounter the same thing twice! You might, though.
- Away Missions! Send an Officer (with a few of your invaluably expendable Redshirts) into the fray. The rewards are great, but so is the risk…
- Carefully manage your Resources: Food, Fuel, Hull, and Redshirts. Curse loudly as they’re whittled away.
- Play to your strengths! Each captain, and officer provide different bonuses to increase your chances of success.
- Succumb to the chaos of the Probability Drive. You can rely on your Crew’s abilities, but there are no certainties in space.
- Chiptune soundtrack by Rainbow Kitten.
- Gorgeous retro pixel art.
Hello friends.
This build is a doozy. We’re getting ready here to put some of the finishing touches on the game before we graduate it from Early Access on October 12th.
We’ve squashed bugs, beefed up Trade Posts, added a sizeable chunk of new content, added the second to last Star Map, and introduced scaling encounter difficulty. Also, achievements are in! Yeah, achievements!
Give it a play. As always, we want to hear what you guys think. Just because we’re hurtling towards our official launch doesn’t mean we won’t be listening. We are.
Keep it space real.
10/9 Patch Notes
- Achievements
[list] - Achievements have been enabled!
- Added achievements for the latest starmaps.
[list]
Hello friends.
This build is a doozy. Were getting ready here to put some of the finishing touches on the game before we graduate it from Early Access on October 12th.
Weve squashed bugs, beefed up Trade Posts, added a sizeable chunk of new content, added the second to last Star Map, and introduced scaling encounter difficulty. Also, achievements are in! Yeah, achievements!
Give it a play. As always, we want to hear what you guys think. Just because were hurtling towards our official launch doesnt mean we wont be listening. We are.
Keep it space real.
10/9 Patch Notes
- Achievements
[list] - Achievements have been enabled!
- Added achievements for the latest starmaps.
[list]
Minimum Setup
- OS: Ubuntu 10.04 (and newer)
- Processor: Dual Core ProcessorMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: 256 MB Graphics Memory
- Storage: 300 MB available space
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