




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
https://store.steampowered.com/app/2374620/Superbot_Arena/
Want to make a custom superbot and fight others in a VR battle arena? Punch, shoot, sneak, blast and more with custom gestures, abilities and effects in this upcoming multiplayer AND single player game.
I need your help to test it! Free keys will be given in return for feedback. I reserve the right to disable the key if no useful feedback is provided after a reasonable amount of time.
Inspired by "Super Smash Bros: Melee", "RUMBLE" and "Dragon Fist: Kung Fu VR", supporting different game modes, items, co-op and all sorts of chaos.
If you are interested, let me know in the comments and I'll pick some and be in touch! Thank you!
--> Easy Link for Comments & Showing Interest <--
- Phr00t
Want to make a custom superbot and fight others in a VR battle arena? Punch, shoot, sneak, blast and more with custom gestures, abilities and effects in this upcoming multiplayer AND single player game.
I need your help to test it! Free keys will be given in return for feedback. I reserve the right to disable the key if no useful feedback is provided after a reasonable amount of time.
Inspired by "Super Smash Bros: Melee", "RUMBLE" and "Dragon Fist: Kung Fu VR", supporting different game modes, items, co-op and all sorts of chaos.
If you are interested, let me know in the comments and I'll pick some and be in touch! Thank you!
- Phr00t
https://store.steampowered.com/app/2186670/System_Escape/
https://store.steampowered.com/app/2001910/Spermination_Cream_of_the_Crop/ Yes, yes it is. Trailer and release date will be coming shortly too (haven't rubbed them out yet). - Phr00t
8089 has received new content, visuals and important adjustments in the latest v1.25 major update: https://store.steampowered.com/app/1593280/8089_The_Next_Action_RPG/ PerformVR's Steam page is up, which will be a PCVR game that provides exceptional custom song support and karaoke for your entire local music collection: https://store.steampowered.com/app/1868400/PerformVR/ - Phr00t
https://store.steampowered.com/app/1593280/8089_The_Next_Action_RPG/
8089 has been released & has seen 8 important updates, including a major one improving graphics significantly:
Thank you to everyone whom checks out 8089, my previous titles on sale, and all those leaving recommendations -- I really appreciate it :-)
Happy Holidays and Steam sales to all!
- Phr00t
https://store.steampowered.com/app/1593280/8089_The_Next_Action_RPG/
https://store.steampowered.com/app/1593280/8089_The_Next_Action_RPG/ All games are on sale to bring awareness of the next biggest game: 8089!
https://store.steampowered.com/app/1593280/8089_The_Next_Action_RPG/ 8089 has gotten a tentative release date! November 5th shall be the big day (given the final testing phase goes smoothly). See you then and thank you for wishlisting! :-)
Check out the new trailer and wishlist this upcoming sequel! https://store.steampowered.com/app/1593280/8089_The_Next_Action_RPG/
https://store.steampowered.com/app/1593280/8089_The_Next_Action_RPG/ Testing release candidates now -- join us at Discord to discuss @ https://discord.gg/k6pG5H5 Trailer will be released soon!
FPS Infinite was released FOR FREE: https://store.steampowered.com/app/1256380/FPS_Infinite/ All of my games are on sale: https://store.steampowered.com/developer/phr00t ... and 5089 is getting a sequel and progress is already being made! Follow its development on Discord @ https://discord.gg/k6pG5H5
Come chat about the upcoming open world 5089 sequel! What do you want to see most in it? Want to be considered for testing? Join the Discord: https://discord.gg/k6pG5H5
Hope you all are enjoying the sales this week! Head over to https://discord.gg/Y6QRFC7 to join Phr00t's Software's Discord. We chat about upcoming games, beta testers, current games and more. I'm working on a new game right now -- hope to chat with you about it there!
The "Salvage Killed Resources" special ability can now only be applied to stationary units (e.g. buildings). This prevents a balancing issue where very strong offensive units could finance themselves through their kills.
Want to provide additional support to my game & free 3D engine (Xenko) development? Have money to spare? Probably not! You are a busy person just making ends meet (hopefully)... not much different here.. I'm just one guy working on games and a free 3D engine which you can get @ https://github.com/phr00t/xenko/ -- if you'd be so kind to throw a couple dollars my way, now you can through Patreon: https://www.patreon.com/phr00tssoftware Thank you for at least reading this far and hope you have a good day!
Adapt or Perish has seen many significant improvements since release:
I made a simple faction called "Easy Bugs", which you can pick to fight against -- good for experimentation. Keep in mind Leaderboards are disabled when fighting custom factions: https://steamcommunity.com/app/870730/discussions/4/1796278072827271805/
Heads up everyone! Some relatively big sight changes are coming! Currently, units reveal terrain in a square pattern instead of a circle. Although this "works," it has some undesirable behavior: 1) Units attack & detect stealthy units in a circle, as they should -- so the terrain revealed would poorly match detection and attack ranges. 2) Only sight values of 5, 9 and 15 mattered due to all of the rounding happening -- which was unintentional. 3) Enemies properly see in a circle, so your units revealing them in a square provided the player an unexpected advantage. 4) Also due to the rounding issues, it didn't matter where your unit was on a terrain "cell" -- it always revealed a certain number of terrain "cells" away. This update fixes all of that by properly calculating terrain (and enemy) visibility in a circle. The "unfortunate" side effect is, units will reveal less terrain than they did before -- but it will behave much better. This update also:
If you deleted a unit definition for something already out in the field, then tried to turn on Unit Identifiers -- it would cause units to visually disappear due to a background crash. v1.15 should fix this! Your saved games should be fine too.
Interested in Adapt or Perish, but have some questions? Please check out the FAQ! Want to see how we got to release day with all of the development changes? Check out the release log! Still have feedback, questions or balancing suggestions? Please head over to the discussion boards or join us on Discord.
Adapt or Perish, the upcoming open world & fully customizable real time strategy game is planning to land NEXT WEEK, February 11th. Thank you for your support and hope you enjoy it :-) https://store.steampowered.com/app/870730/Adapt_or_Perish/
Check out the latest upcoming open world & fully customizable real time strategy platform: Adapt or Perish! https://www.youtube.com/watch?v=-1HpIuE1QnA https://store.steampowered.com/app/870730/Adapt_or_Perish/
Adapt or Perish is out of beta and reached v1.3 -- getting ready for release early this year (hopefully within about a month). A recent update, thanks to feedback from testers, greatly streamlines how units you define get built. I removed the tutorial video, since not only was it getting graphically outdated, it was going through some confusing mechanics that no longer exist. The in-game tutorial & Game Guide has been redesigned, reducing the need for an external video tutorial. Follow progress & more on Discord: https://discord.gg/gqZRTkk
Are you a Twitch streamer? Make "Let's Play" videos? Want some fresh content? Let me know via any of the following methods:
Joining Discord: https://discord.gg/gqZRTkk
Posting on Reddit: https://www.reddit.com/r/AdaptOrPerish/comments/aachkh/content_creator_want_a_key_to_enjoy_adapt_or/
More information on the Steam page:
https://store.steampowered.com/app/870730/Adapt_or_Perish/
Huge updates are rolling in for this upcoming open world, fully customizable & procedural real-time strategy game! The latest v0.100b changelog can be seen, along with other updates here:
https://www.reddit.com/r/AdaptOrPerish/comments/9z53ks/adapt_or_perish_v0100b_balancing_ui/
Join the Discord @ https://discord.gg/gqZRTkk
Aiming for an early 2019 release!
Adapt or Perish continues to improve, and it was time to show some of the latest here. Want to follow updates more closely? See the developer log & more @ https://www.reddit.com/r/AdaptOrPerish/
Great news! Implementation & testing of VR has been going better than expected, so now Adapt or Perish will support all major VR headsets using the new SteamVR 2.0 input system. I've added an animated GIF intro to the store page!
Getting closer to release! Just updated the first 3 screenshots showing some of the latest improvements: more terrain variety, better unit indicators & visual aids. Thank you to all my private testers helping to make for a great game come release day! Want to see the full changelog? It is being posted on Reddit: https://www.reddit.com/r/AdaptOrPerish/ Please join us on Discord here: https://discord.gg/gqZRTkk
Come join us, apply to be a tester & more @ https://discord.gg/gqZRTkk
Just noting this game is still under heavy development & I'm getting great feedback from private testing. Visual improvements, balancing & more is planned before official release. All current screenshots & trailers have been done with current beta versions & are subject to (mild to moderate) change. If you'd like to join the discussion, join us on reddit @ https://www.reddit.com/r/adaptorperish/ or Discord @ https://discord.gg/gqZRTkk
I'm a huge VR fan & have made many VR titles in the past, so I am hoping to bring VR support to Adapt or Perish. It may not be ready for official release, but I'll do my best to make virtual reality a reality. :-D
[ 6080 ]
[ 1481 ]
[ 2067 ]