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We have changed our default character aiming behaviour to be more in suit with other twin-stick shooting games.
Previously while walking, our characters were facing the walking direction and only rotated to aim direction while shooting (on the right). With the new system, the character always faces the aim direction while not digging terrain (on the left).
If you already got used to the previous system, we have added an option to gameplay options to use our previous system.
What do you guys think? Do you prefer the new system or the old system?
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