"I was in love with GNOG the second I saw it"-Rock Paper Shotgun
"Weird and wonderful..." -Polygon
"This is such a joyful game, I'm not sure it's possible to leave it without feeling uplifted." -Destructoid
"It's a kooky idea brought about with lots of style and verve..." -Eurogamer
GNOG is a playful puzzle game about exploring monstrous virtual toys. Press, pull, slide, grab, click, and rotate every GNOG head to uncover its secrets!
Inspired by real-world toy designs, every GNOG head is a miniature world to discover. Grab a bookcase and spin it to reveal a hidden pile of coins, slide levers to navigate a damaged ship through outer space, crank a wheel to cook a stew on the stove – each playful interaction generates lively feedback and surprising consequences. Set to a relaxing and dynamic soundtrack that evolves with each level, the surreal worlds and joyful puzzles of GNOG will have you turning heads.

"Weird and wonderful..." -Polygon
"This is such a joyful game, I'm not sure it's possible to leave it without feeling uplifted." -Destructoid
"It's a kooky idea brought about with lots of style and verve..." -Eurogamer
GNOG is a playful puzzle game about exploring monstrous virtual toys. Press, pull, slide, grab, click, and rotate every GNOG head to uncover its secrets!
- 9 musical levels with whimsical puzzles to discover
- A dynamic soundtrack composed by Marskye
- Each level a unique hand-crafted experience
- Play in standard mode or with optional VR support. Seamlessly switch between VR and standard play!
Inspired by real-world toy designs, every GNOG head is a miniature world to discover. Grab a bookcase and spin it to reveal a hidden pile of coins, slide levers to navigate a damaged ship through outer space, crank a wheel to cook a stew on the stove – each playful interaction generates lively feedback and surprising consequences. Set to a relaxing and dynamic soundtrack that evolves with each level, the surreal worlds and joyful puzzles of GNOG will have you turning heads.

Patch – v1.0.4
Features
- Controlling wheels/dials with an input other than a joystick is now a left-right motion, rather than the circular motion which was causing some difficulty
- Support for second Vive wand
- Experimental: Support for more headsets, including: Vive Pro, Lenovo Explorer, Acer AH100, and HP & Samsung Windows Mixed Reality Headsets. Please report ongoing issues.
Bug fixes
- Fixed: CANDY gumball win-sequence could be fired multiple times
- Fixed: Could tap nose before final burglar animation was finished in HOM-3
- Fixed: Rear handle in INTRO could be grabbed in VR while facing the front of the gnoggin
- Fixed: Experiment rings in LAB-O not snapping to correct final value
- Fixed: “Launch VR” falling back to flat mode when HMD is not mounted
- Fixed: hovering over separate items with both VR wands would cause audio/control conflicts
[ 2018-08-03 18:11:15 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 16.04+
- Processor: 1.1 GHz+Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2+
- Storage: 2 GB available spaceAdditional Notes: Our Linux builds are untested and unsupported. but we provide them because we love you and want you to be happy.
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