TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
GAMES
▪️CROWDFUNDING▪️COMMUNITY DEALS▪️STEAM DECK▪️CALENDAR
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 11 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Any feedback for tuxDB? Join us!

Game Image
Screenshot 1
Fullscreen Screenshot 1
×
Screenshot 2
Fullscreen Screenshot 2
×
Screenshot 3
Fullscreen Screenshot 3
×
Screenshot 4
Fullscreen Screenshot 4
×
Screenshot 5
Fullscreen Screenshot 5
×

The year is 1997 A.D. You're a throwaway bounty hunter for the local Sheriff's Department. You've amounted quite a debt buying useless crap hoping it would make you happy, it didn't. After a late shift of bagging scum off the streets, home was too far away and that gas station seafood from earlier has just wreaked havoc on your insides. Just in time you arrive at a Humane Fuels truck stop just off the interstate. While making yourself comfortable in one of the disgusting restroom stalls, you notice a photo of the Humane Fuels/Meats' baron with $5,000 bounty on his head. Considering who he is, accepting this job will make some very important people very angry with you. On the other hand, the money will keep the banks from shipping you to an off-world mining site.

Features

  • 13 Levels with unique settings for each including post-game stuff to discover.

  • Hand-drawn sprites/textures (with a drawing tablet)

  • Guns, grenades, etc.

  • Gore

  • Music (multiple tracks on some levels)

  • Lots of enemies to dispose of (some even being level specific).

  • An FOV Slider

  • A leaning system for dealing with annoying enemies.

  • A reloading and scope-in system for getting long range enemies.

    THE HUMANE FUELS/MEATS LOGO IS PROPERTY OF HUMANE FUELS/ MEATS ENTERPRISES, ANYONE WHO USES IT WITHOUT PERMISSION WILL BE TURNED INTO ECO-FRIENDLY ALTERNATIVE INGREDIENTS .

    Notes

    • No ultra-wide support at this time

    • No gamepad support at this time

WRITHING
Digital Dialysis SoftworksDeveloper
Digital Dialysis SoftworksPublisher
2025-12-05Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Public Linux Depots:
  • [0 B]
Sunday Night Update 1.0.14

I wanted to get this one out before midnight, I don\'t like being sidetracked for too long but things are a bit chaotic this month. I don\'t know how I feel about the new options but they\'re now there.

[u]What\'s New[/u]

  • V-sync option added, requires restart.

    [/*]
  • Framerate cap added, it\'s a slider that ranges from 15-120 and unlimited.

    [/*]
  • Pain \"Flash\" now has more frames and the screen turns more red upon taking damage.

    [/*]
  • Added / edited a bunch of sfx, an example being when the player receives damage.

    *New options file to prevent possible crashing with newly added settings.

    [/*]

[u]Current Plans[/u]

  • Support for Controllers and rebinding mouse buttons. I\'m thinking I have to redo the whole rebind system.

    [/*]

[u]Hopeful Later Plans[/u]

  • Editing the main menu for future stuff

    [/*]

[ 2025-12-15 07:51:27 CET ] [Original Post]
Update 1.0.13 Better Weapon Scrolling

Man, sometimes you think you\'ve finally fixed something and then something else breaks in the process. Either way I thought I\'d get this out there for now.

[u]What\'s new?[/u]

  • The game now checks to see if the current weapon is available and if not it will either fallback or skip depending on the last scroll direction (except with designated hotkeys).

    [/*]
  • Due to the new scrolling system, the machine gun now has to have it\'s own designated hotkey or else it gets very angry.

    [/*]
  • Changed the remapping menu to get ready for rebinding different devices. I\'m still working on it.

    [/*]
  • Silent update 1.0.12 fixed blood persisting due to a very early attempt at adding blood like a year ago. Also non-fleshy objects no longer bleed. Might aswell say this here.

    [/*]

[ 2025-12-12 01:38:17 CET ] [Original Post]
Update 1.0.11 Blood and Corpses

Tried to get this one out as fast as I can. Hopefully this settles my long dispute with the window centering incorrectly.

[u]Stuff[/u]

  • Initial startup and setting to windowed should now center the window correctly.

    [/*]
  • Added more checks to make sure fullscreen does not get affected by windowed options somehow.

    [/*]
  • Blood sprites and an option to toggle them on and off are now in visual settings

    [/*]
  • corpses now have an option to toggle them on and off are also now in visual settings.

    [/*]
  • Adjusted / replaced some Machine Gunner locations. They were annoying.

    [/*]
  • Coastal Catastrophe has been fixed, no idea how I missed that...

    [/*]
  • Increased the speed on most of the moving platforms. I can see how they were annoying.

    [/*]
  • Moved a door switch location in Horizon Complex that made more sense.

    [/*]
  • Added checkpoints to various levels that I considered alright to add them to. Not on levels that have shortcuts that can be enabled.

    [/*]
  • Made some artwork that hopefully explains what to do with the evil barrier between the atrium and science area in the hub.

    [/*]
  • Adjusted sound levels of gunshots to be heard from a maximum of 200 meters depending on the enemy.

    [/*]
  • Adjusted volume on some enemy\'s alert sounds.

    [/*]
  • Increased detonation timer on RPG rockets, they will now detonate at a longer distance.

    [/*]
  • The options .sav file has been renamed so that a new file is created to prevent the possibility of a crash. This will only be done in the event of new settings being added in an update.

    [/*]

I will be updating more I just needed to push this one out tonight. Next will probably be adding more sfx and maybe some ideas from my Doom mod. If you have a suggestion/problem, please post it in the Bugs/suggestion thread in the discussions page.

[ 2025-12-09 04:23:06 CET ] [Original Post]
Update 1.0.10 Aiming With The AK Is Now In

Wasn\'t going to do this, I thought about it months ago but it was requested by someone...

Sprites, code (copied from pistol), adjustments were made in a couple of hours. I thought it makes sense since it\'s kinda outclassed by the pistol. In the end I want every weapon viable in their own way, this works.

Also renamed the 556 ammo at the vending machine to AK556 mags to fix some confusion.

Why a 5.56 AK? Because I think they\'re neat.

Lastly I adjusted the sensitivity down for everything. Before it was perhaps too crazy.

BTW I do have things planned but I don\'t like making promises.

For now I really shouldn\'t be up this late right now, packed weekend. Goodnight.

[ 2025-12-06 09:45:43 CET ] [Original Post]
WRITHING Has Released

When I first started this project in August of 2023, I didn\'t know where to start or how to do anything game development related (I still don\'t). The direction I was going changed pretty early on, I was wanting to make something along the lines of an immersive sim but didn\'t know enough at the time. I\'m only one guy with a computer. So I aimed for something much more manageable, a good ole mostly non-linear FPS game with a good game-play foundation (at least to me) and a good couple of hours worth of content to explore.

I made myself a standard of at least releasing something relatively well made (not crashing immediately) with the art style I\'ve developed over the years. I feel as though I did that but I might be a bit biased.

Funnest part of the Project? Making the enemies, there\'s a lot of them and they do silly things.

Hardest part of the Project? Would have said music but 3D modeling. I had to keep things relatively simple.

You can only get so far without tools, so at least to me I feel like I have a good selection. The most important tools being an XP-Pen drawing tablet (amazing device honestly), FL Studio, Godot, Audacity, Krita, Blender, and freakin Youtube.

[ 2025-12-05 18:44:34 CET ] [Original Post]

Minimum Setup

  • OS: Arch Linux. Linux Mint
  • Processor: Intel i5 6600K 4 core 3.9 GHz. AMD Ryzen 5 2600 3.5 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 6GB
  • Storage: 2 GB available spaceAdditional Notes: Graphics Card With Vulkan Support Required
⭐ SPOTLIGHT DEAL ⭐
Trailmakers
Trailmakers
$6.38
-74% OFF
GamersGate
GAMEBILLET

[ 6424 ]

16.79$ (16%)
41.47$ (17%)
16.39$ (18%)
20.99$ (16%)
16.57$ (17%)
4.19$ (16%)
16.57$ (17%)
13.34$ (11%)
12.42$ (17%)
8.39$ (16%)
10.91$ (16%)
20.72$ (17%)
49.77$ (17%)
17.75$ (11%)
8.39$ (16%)
16.96$ (15%)
8.27$ (17%)
8.27$ (17%)
16.34$ (18%)
12.42$ (17%)
17.75$ (11%)
16.79$ (16%)
8.39$ (16%)
12.42$ (17%)
4.07$ (18%)
17.75$ (11%)
16.57$ (17%)
33.17$ (17%)
24.87$ (17%)
12.25$ (18%)
FANATICAL

[ 5886 ]

19.88$ (20%)
52.79$ (12%)
14.99$ (25%)
23.89$ (20%)
44.99$ (25%)
57.39$ (18%)
67.99$ (15%)
26.88$ (10%)
61.49$ (25%)
15.89$ (21%)
33.59$ (16%)
84.89$ (15%)
52.79$ (12%)
59.49$ (15%)
23.89$ (20%)
33.59$ (16%)
33.99$ (15%)
76.49$ (15%)
84.89$ (15%)
19.67$ (11%)
22.39$ (10%)
23.89$ (20%)
65.59$ (18%)
14.99$ (25%)
60.89$ (13%)
81.99$ (18%)
70.39$ (12%)
35.89$ (10%)
33.99$ (15%)
57.39$ (18%)
GAMERSGATE

[ 1587 ]

0.42$ (79%)
1.28$ (91%)
1.28$ (87%)
0.56$ (81%)
6.0$ (80%)
3.83$ (62%)
3.06$ (83%)
2.25$ (89%)
1.58$ (77%)
1.13$ (96%)
1.91$ (87%)
1.7$ (91%)
3.4$ (91%)
1.58$ (77%)
0.59$ (40%)
6.38$ (74%)
0.43$ (91%)
0.58$ (92%)
2.55$ (91%)
1.31$ (81%)
3.83$ (87%)
4.5$ (85%)
7.73$ (45%)
1.58$ (77%)
0.51$ (83%)
1.28$ (91%)
2.55$ (91%)
1.91$ (87%)
1.58$ (77%)
0.64$ (87%)
MacGameStore

[ 2438 ]

2.49$ (75%)
5.99$ (85%)
0.99$ (90%)
0.99$ (75%)
4.99$ (88%)
21.99$ (12%)
0.79$ (89%)
37.89$ (5%)
4.99$ (88%)
1.19$ (76%)
0.99$ (80%)
1.24$ (75%)
1.99$ (80%)
1.99$ (80%)
1.19$ (88%)
17.49$ (13%)
6.24$ (75%)
2.48$ (75%)
27.49$ (8%)
2.99$ (80%)
4.99$ (50%)
1.99$ (90%)
9.49$ (5%)
18.99$ (24%)
5.99$ (60%)
6.24$ (75%)
8.99$ (10%)
1.10$ (93%)
1.69$ (83%)
1.19$ (76%)
INDIEGALA

[ 482 ]

3.74$ (75.0%)
0.79$ (90.0%)
3.99$ (80.0%)
1.49$ (90.0%)
1.99$ (80.0%)
2.24$ (85.0%)
3.99$ (80.0%)
0.49$ (50.0%)
2.99$ (90.0%)
0.69$ (90.0%)
0.99$ (90.0%)
1.49$ (70.0%)
0.99$ (90.0%)
1.99$ (90.0%)
7.89$ (68.42%)
5.89$ (76.43%)
0.79$ (90.0%)
1.49$ (90.0%)
0.49$ (90.0%)
1.99$ (90.0%)
3.49$ (65.0%)
0.74$ (75.0%)
4.79$ (76.0%)
12.25$ (50.0%)
2.99$ (80.0%)
9.74$ (35.0%)
31.99$ (20.0%)
5.09$ (60.81%)
4.79$ (76.0%)
84.99$ (15.0%)

FANATICAL BUNDLES

Time left:

356098 days, 5 hours, 38 minutes


Time left:

356098 days, 5 hours, 38 minutes


Time left:

2 days, 13 hours, 38 minutes


Time left:

30 days, 13 hours, 38 minutes


Time left:

33 days, 13 hours, 38 minutes


Time left:

34 days, 13 hours, 38 minutes


Time left:

56 days, 5 hours, 37 minutes


GMG BUNDLES
Indie Adventures

Time left:

7 days, 23 hours, 38 minutes


HUMBLE BUNDLES

Time left:

3 days, 7 hours, 38 minutes


Time left:

9 days, 7 hours, 38 minutes


Time left:

10 days, 7 hours, 38 minutes


Time left:

15 days, 7 hours, 38 minutes


Time left:

17 days, 7 hours, 38 minutes


Time left:

21 days, 7 hours, 38 minutes


INDIEGALA BUNDLES
Huge Pixel 2 Bundle

Time left:

0 days, 20 hours, 39 minutes

Adult Positions 2 Bundle

Time left:

5 days, 13 hours, 39 minutes

Holiday Tales Bundle

Time left:

7 days, 12 hours, 39 minutes

Psycho Gates Bundle

Time left:

12 days, 19 hours, 49 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE