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Eyes of War
Good Mood Games Developer
Good Mood Games Publisher
2025-01-31 Release
Game News Posts: 20
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Eyes of War - Patch Notes

Were excited to bring you a brand new update for Eyes of War one that sharpens the battlefield, refines your commands, and makes every siege more immersive than ever. Thanks to the incredible feedback from our players, we've introduced powerful new AI behaviors, improved troop controls, enhanced performance, and fixed a long list of bugs that stood in your way. Whether you're leading armies across towering walls or managing resources deep within your city, this update is built to make your experience smoother, smarter, and more strategic. Heres everything weve improved and fixed in this major patch;

IMPROVEMENTS


Unit Control Hotkey Update The unit control hotkey has been changed from E to F in RTS mode to prevent conflicts with camera rotation (which uses E/Q). You can still use E to switch between units in FPS mode, and the control can be customized via keybindings if preferred. New Combat Mode System Weve removed the old "Aggressive", "Defensive", and "Direct Steps" modes. Replaced with two streamlined systems: Auto Mode: Units make smart decisions based on surroundings. Manual Mode: Full control remains in your hands. TPS Movement Overhaul Movement and turning in TPS mode are now more natural:
  • Pressing S walks the character backward without rotating.
  • Left/right turns now include realistic, step-based rotation no more instant spinning.
Sprinting Rework Sprinting is no longer tied to Force Command. Units will now automatically sprint (2x speed) when given an attack or movement command via double-click. Mining Camp Redesign Mining Camps no longer split workers between resources using sliders.You now select one resource per camp (Gold, Stone, or Iron), creating clearer economic strategy. Dynamic Army Behavior Army AI now responds intelligently to:
  • Command type
  • Duration of engagement
  • Enemy unit size
  • Risk level
  • Building priority
  • Target type (e.g., infantry, siege)
Tutorial Tweaks Minor adjustments have been made to the tutorial flow and text to reflect recent gameplay and control updates. Siege Unit Speed Boost Ballista and catapult units now move faster, allowing for quicker repositioning and less downtime during sieges. Battering Ram Targeting Mode Rams now have a special attack mode where they target buildings exclusively, improving their strategic usage. Enhanced AI Combat Logic A new AI combat mode has been added to improve how AI-controlled units detect, approach, and attack enemies. Keybinding Improvements Assigning a new key now automatically clears conflicts, preventing overlapping controls. Save System Optimization The save/load system has been optimized to significantly reduce lag spikes during saves. AI Resource Management Polish AI players now gather and manage resources more efficiently, improving both ally and enemy economy behavior. Music Transitions Improved Strategy mode background music now features smoother transitions and reduced repetition. Wall Climbing Restrictions Large units such as elephants and camels can no longer climb onto walls, fixing immersion-breaking scenarios. Wall Command Fixes Players can now issue proper commands to units stationed on castle walls, ensuring smooth control and defense setups.

BUG FIXES


  • Fixed movement issues with battering rams.
  • Fixed damage output issues for battering rams in multiplayer mode.
  • Fixed UI issues where the TAB command didnt close gate UI in multiplayer.
  • Fixed crashes during siege battles involving siege units in multiplayer mode.
  • Fixed issue where old saves were deleted after saving and exiting in singleplayer strategy mode.
  • Fixed pathfinding errors causing units to move in different directions when ordered onto walls.
  • Fixed incorrect horse spawn positions after loading a saved game.
  • Fixed incorrect unit formations after loading a save.
  • Fixed material issues with catapult crew units.
  • Fixed missing "Win - Lose" panel after battle mode ends.
  • Fixed incorrect spawn positions for siege units.
  • Fixed an issue where bandits attacked from inside the battering ram.
  • Fixed tutorial task bug preventing resource gathering task completion.
  • Fixed an issue in singleplayer strategy mode where AI could not produce units.
  • Fixed gate UI issues in strategy mode.
  • Fixed material issues in Solvong faction buildings.
  • Fixed various catapult-related bugs.
  • Fixed notification bugs in strategy mode.
  • Fixed issues related to the battering ram.
  • Fixed language-related issues.
  • Fixed unit formation problems.


[ 2025-04-11 14:29:03 CET ] [ Original post ]

Eyes of War blends RTS and Action RPG elements, creating a medieval warfare game where you can switch between the two gameplay approaches. In strategy mode, you build and develop your castle and make your army. In character mode, you control each unit from a third-person perspective, smoothly transitioning between soldiers to feel the battle up close and maintain your troops.

Compete with friends or AI in supported maps with up to 4 players, striving to become the ruler of the map. Continue your battles with the Strategy Game Mode and different game modes like the Arena Game Mode.

Build your castle, develop your city, create your army, and defeat your rivals!

Be Part of the Army!

In Strategy Mode, wage war with other players by developing your castle and army. Take control of any unit at any moment in the game. Manage and experience the war atmosphere in character mode. Be a leader and a hero by living the battle firsthand!

Feel Your City and Environment Up Close!

See the details of every corner of the maps up close in Character Mode. Roam within the city you built with great dedication and become one of the heroes defending your city against rivals!

Fight Against Real Players With Your Strategies

Join online battles with up to four players. Fight against opponents for resources and the control of the kingdom. Use your strategies against real players, but watch out! The opponents won’t stand there watching your plans unfold…

Prove Yourself Across Different Modes!

In Battle Mode, build your army and take command of large scale battles with smart tactical decisions. In Arena Mode, enter one on one duels and fight your way to the top. For an even greater challenge, step into Survival Arena Mode where you choose a unique character and fight to survive as the pressure intensifies with each wave.

Build one of the Four Nations!

Engage in the struggle among four nations, each with its own unique culture, weakness, and strengths. Diversify your strategy by using units with different advantages from each nation and dominate your enemies!


MINIMAL SETUP
  • Processor: 2.5 Ghz CPUMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon RX 580. GeForce GTX 1060
  • Storage: 10 GB available space
RECOMMENDED SETUP
  • Processor: 3.0 Ghz CPUMemory: 12 GB RAM
  • Memory: 12 GB RAM
  • Graphics: AMD Radeon RX 6700 XT. Geforce RTX 2080
  • Storage: 10 GB available space

GAMEBILLET

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2.55$ (91%)
1.28$ (91%)
MacGamestore

[ 1859 ]

1.99$ (87%)
21.99$ (27%)
5.99$ (85%)
1.09$ (84%)
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