

So, been a while since last update - I do apologize for that. However, that does not mean things haven't been cooking - introducing the biggest update yet!
New weapon!
There's a new weapon added to the arsenal, a P90!
This gun has recoil that can be controlled, offering a satisfying way to spray down your enemies!
Weapon overhaul
Many of the old weapons now have gotten an overhaul! There's been voting going on on the Discord to which made the cut, so make sure to join it to cast your votes!
(join here - click me!)
Weapon attachments
Weapons now have attachments that can be unlocked! They vary from silly ones to serious ones, and some even have a hidden unlock requirement!
Flex your achievements by having some decked out guns!
I've also polished the weapon system by adding some slight weapon movement animations to the weapons.
New balance changes!
As part of the weapon overhaul, I've modified the grenade launcher and the revolver!
The grenade launcher can now be primed - hold in the fire button to shorten the detonation time. Time it correctly to avoid splattering yourself though!
The revolver now does not deal damage to the shooter - makes it surprisingly good!
Tons of internal changes & bugfixes
Improved the stat system by a lot - unfortunately that means I've had to reset your progress. This is hopefully the last time. However, now I can make unlocks much more exciting such as "get 5 kills without dying", "do xx while yy" and so on.
Every gamemode now waits a few seconds (with slow motion) when game is ending instead of the abrupt sudden gameover screen before.
I also optimized some of the system, including decreasing the used bandwidth per player.
Furthermore, a few bugs have fixed and possibly some new ones has appeared - let me know!
For a full changelog - read below!
- Added the P90 - first weapon with controllable recoil!
- Added new weapon attachment unlocks!
- Added weapon attachments for the pistol, mp7, M4, pumpaction shotgun and the katana!
- Improved the stat system to allow for conditional unlocks
- Made the grenade launcher primeable to balance it better
- Made the revolver not deal damage to shooter
- Overhauled the sprites of the M4 and the sniper! (shotgun was voted off in Discord - might appear as an unlock)
- Made every gamemode enable short slowmotion when game is over/ended.
- Fixed a bug where returning from game to lobby removed all your selected character stuff
- Added priming tooltip to grenadelauncher in the tutorial level
- Optimize the network traffic for each player joining & respawning
- Added weapon idle animations
- Resized some lobby UI element
- Implemented secret unlock for the katana
- Fixed gamemode never recognizing a win
- Fixed multikill stat not working correctly
- Fixed wrong weapon animation being applied in some cases
- Tons of UI changes with the unlock UI dialog (overall progression now visible)
- Fixed the hover sound on buttons playing if button was selected
- Completely reworked how players join & leave the game
- Fixed the a stat issue with the tutorial completed stat
- Made bots disable in lobby when another player joins
- Changed the visuals of the sniper charge to make it more obvious when it is charging
- Many other minor bug fixes
(If you read this far, you're still awesome, thank you haha)
If you enjoy the game, remember to leave a review - it helps so much!
[ 2024-03-24 21:17:08 CET ] [ Original post ]