




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
For the next week, Critter Crossfire will be participating in NextFest! Thank you for checking out the game and i hope you enjoy them demo. Make sure to leave a review on the demo and let me know if you have any feedback.
I made a new build of the game to celebrate, so here are some of the changes that went into it.
Shields now have health and can shatter. The shielded enemies were consistently the hardest to deal with, especially for the less-accurate weapons in the game. I decided to give shields health so you can brute-force your way through, but accurate aim will still be rewarded by letting you take out the enemies faster.
Single-use items now return after each match. Items like the Helmet, Armor and One Up used to be consumed during a match, which made them harder to build around. Now that they return, you can make a more consistent Death-Revive build or Tank build. As a result, their costs in the shop have also been increased to match their new value.
Offscreen Enemy Indicators have been added to the UI. It should be easier to find where enemies are offscreen.
Enemies will shoot more often, but their hit chance remains unchanged.
There's a new Abandon Run button if things are just not going your way.
Sniper enemies can now get body shots on lower difficulties.
Sucker Punch ammo now deals +3 damage instead of +1. The new text reads "Damage an ally to deal +3 damage on your next shot."
Decreased the amount of gold earned in the first match. It was too easy to buy every item in the shop.
Increased the minimum enemy spawn distance from the player so they won't spawn surrounding your units.
A Turn-Based Tactics Roguelike where YOU aim the shots!
Versus Mode: Fight in 1v1 or 4-player free-for-all matches against your friends or against challenging computer opponents.
Campaign Mode: Challenge the single player roguelike campaign and earn powerups to defeat progressively tougher enemies.
🔫 SKILLFUL SHOOTING
In Critter Crossfire, landing the shot is up to YOU and your skill. Will you keep it safe and stick to direct line of sight, or will you go for insane trick shots to style on your opponent?
🧠 DEEP STRATEGY
Accuracy isn't the only thing that matters; strategy wins wars! Put your tactics to the test by positioning your units on the high-ground, securing the best sightlines and choosing the perfect items for any situation.
Power up your units by grabbing item boxes. Choose your items carefully to form powerful combinations and build your perfect loadout.
Flappy Gun - Shoot a flappy bird and flap to keep it in the air.
Gun Gun - A gun that shoots another gun. Aim your second shot from the skies.
Bounce Ammo - Ricochet your bullets off of obstacles to hit targets behind cover.
X-Ray Vision - See enemy units through obstacles to line up the perfect shot.
And many more!
Each map has a diverse and detailed 3D environment. The precise hitboxes on obstacles let you take your trick-shots to the next level. Master the unique level mechanics like conveyor belts and spinning gears.
A mysterious shadow creature is stirring up chaos among the critters!
Take on 16 campaign runs, each with their own unique gimmick. Make use of synergistic items to build the perfect loadout for the challenge.
Unlock new items and power up your critters to take on harder difficulties. Can you beat Monster Mode?
🌍REMOTE PLAY
Turn-Based gameplay is a perfect match for Steam's Remote Play Together feature. Challenge your friends online with just a single copy of the game.
💖 PASSION PROJECT
Critter Crossfire was made entirely by a single developer in his free time over many years. Thank you so much for showing interest in this wacky experimental project!
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