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Version 0.8.0 of the Granvir Demo is live bringing a huge list of new features including a day/night cycle, two new melee weapon types and many quality of life features. Check out the full changelist below or dive right into the demo!
The new day/night cycle adds a smattering of environmental variety on top of an additional means for melee focused builds to shorten engagement ranges. Spending hours at rest and traveling to different region types will progress the time of day. Smart selection of regions and the occasional early departure can be used to keep the time of day at a time most compatible with your build.
Two new sets of heavy hitting melee weapons have also been added between a series of 3 two-handed axes and 3 wrist mounted pile bunkers. The axes bring two-handed melee weapons to lower loot levels. The pile bunkers offer a burst oriented melee option that can easily pivot into a build that requires the arm two wield a weapon. The lowest rarity pile bunker also improves early game access to effective melee as it can be accessed by upgrading a starting arm at the mechanic.
Shiny new features aside, the commitment to fixing bugs and smoothing out rough edges continue. Big quality of life improvements available this update include improved bombardment indicators and a new shop interface to better organize large available inventories.
0.8.0
Major Features
Granvir is an action roguelite featuring mech building. Players battle through a route of their choice reaching extraction and completing side objectives at the cost of valuable resources. Between battles, players can swap out parts for upgrades found on the battlefield and manage their campaign by taking on loans to afford ammunition, aiding the locals for support in battle and more.
Complete any campaign in single-player or multiplayer co-op with up to 10 Granvir pilots at a time. Share parts and resources utilizing the squad depot in rest areas as you plan your next moves.
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