





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Supra-structural issues addressed, along with aesthetic improvements to the Tavern mini game.
- Improved story context surrounding desert scene
- Adjusted route scripting at the Island reliquary (on attempted quit), removing graceful default resolution
- Corrected video-audio initialization from false mute point (potential cause for partial initial inaudible dialogue)
- Removed duplicate mini game exit button on some mini-games
- Improved cross-faded ambience,
- Tavern Dice Duel logic reformatting for random round lead ordering with associated banter
- Tavern Dice Duel UI general improvements to player dice aesthetic (removed perpetual wavering)
These changes are minor in detail but improve the story-flow, with smooth scene setting script adjustment and keeping the mini-game structure integral in a late game puzzle.
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