




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello my Kritters!
Today I'm bringing a quite small update but with a few cool features and a lot of bugfixes.
Thanks to all of you for playing Kritter, finding bugs and giving us feedback <3
Let's dive in.
Kritter Patch note v0.8.13.
When the run is lost, you can now see a back in time effect.
The sound now mutes if you switch focus to something else.
The resource icones in the skill tree panel are now close to the required quantity.
Our amazing 2D intern Malys is now in the credits!
The lieutenants no longer get bumped buy explosion.
It's not possible to leave the lobby anymore (a tiny hole allowed you to).
The ragdoll of the defender has been fixed (he was having seizures).
It's not possible anymore to move while dead with the right stick on a gamepad.
The enemis now correctly stop their attack after M.Ark is dead.
The weird invisible in the main tile has been removed.
Fixed a bug where an exploration phase could start instantaneously after clearing a wave.
Fixed a bug where you could be stuck in the tutorial if you'd leave it before finishing it.
Fixed a bug where in multiplayer, client player could not build anything.
Fixed a bug where after a run, the Kritter speed inside M.Ark was the same as outside, which was to high.
Fixed a bug where if you opened the menu while a reward screen was open, after closing the menu you could continue to play with the reward screen open.
Fixed a bug where skipping a dialog would skip three.
Fixed a bug where it was possible to change role selection after being ready.
Fixed a light in the pod.
Fix few errors on VFX.
The spaceship Mission Ark 182 (please, call him M.ark) crashes on an unknown planet. Damaged but not destroyed, M.ark activates a survival protocol: creating fighting robots called Kritters to protect and repair him.
YOU are one of them : a fragile, clueless pile of scrap metal with a mission far too big for your tiny frame. But through failure, learning, and repetition, you’ll grow stronger. Explore a hostile world, battle bizarre enemies and uncover the secrets behind M.ark’s crash.
Rise again, adapt and push forward.
Kritter, you are our only hope.
Kritter is a top-down roguelite combining hack 'n' slash and base-building elements. Playable solo or with up to 4 players online, the goal is to defend your spaceship against enemy hordes and gather the necessary resources to repair it.
You embody a Kritter, a type of combat robot created by M.Ark, your spaceship. You have complete control over your Kritter: you will need to juggle between your main weapon, heavy weapon, and constructions to protect M.Ark and attempt to escape this hostile planet.
During a game, monsters will surge towards your spaceship in "waves". Each time you survive a wave, you'll earn a reward to evolve your Kritter. Will you upgrade one of your attacks? Heal yourself? Opt for more resources? Each game is unique, and your choice will be crucial.
Between monster waves, you'll have a brief respite. This will be your chance to explore the surroundings in search of valuable resources needed to build defenses or improve your Kritter's statistics. However, beware, as this respite will be short-lived! Always keep an eye on the timer because when it reaches 0... Another wave will hit. Don't leave M.Ark defenseless.
Your Kritter adapts to your playstyle! You can opt for different classes that drastically change the gameplay. Currently, the game features 3 classes:
The Defender: In this form, your Kritter fights in melee combat with a sword. It can leap into the air and crash down on groups of enemies. The Defender can also build a scarecrow to distract and lure monsters wherever desired. The Defender is sturdy and can construct solid stone walls.
The Engineer: Your Kritter fights here at mid-range with a flamethrower. A true war machine, the Engineer also shoots sharp nuts around him. It can place turrets that automatically target your opponents. The Engineer is more fragile than its counterparts but more destructive.
The Tracker: Your Kritter wields a sniper rifle here; the Tracker can take down targets from kilometers away. It also has a mortar shot for area damage and can place mines along its path to greet those foolish enough to follow. The Tracker creates barriers that its shots can pass through. Handy!
Despite your efforts, it's highly likely that defeat will occur at some point. M.Ark will then rewind time, bringing you back to its cockpit, and everything will need to be done again... Well, almost everything! You'll be able to upgrade your Kritter or M.Ark between games using soul crystals! These major upgrades will make life easier for you: adding a shield around M.Ark, adding a radar to know where enemies are coming from, enhancing your strength, boosting your resources, increasing your life... The choices are numerous!
Kritter is a story of time. When you lose, you rewind time; when you play, you battle against time... The story itself unfolds within this temporal chaos. M.Ark is the narrator of the story... But M.Ark suffers from amnesia! With each defeat, with each return to its cockpit, the story will progress. It is through advancing that M.Ark will gradually remember the reason for our presence here.
Kritter is a demanding game that will require you to face death more than once... So what's better than facing it together? Invite your friends, form squads of up to 4 players, and discover the exciting story of Kritter in cooperative play!
[ 6441 ]
[ 3527 ]
[ 2088 ]