Welcome to Noon Stone
Jump into quick, tactical adventures where every roll of the dice shapes your destiny. Explore procedurally generated maps, battle through fast-paced encounters, and chase endless victories in bite-sized roguelite runs.
Noon Stone is an exploration and survival game inspired by solo tabletop role-playing games. Your mission: find a lost crystal named Noon Stone, in a hostile world. Every day counts, dangers grow, and enemies become stronger. Will you make the right choices to survive and triumph before it's too late?
🧭 A playable demo will be available before the upcoming Steam Next Fest / stay tuned! 🧭
❤️ Wishlist now and prepare to roll your fate when the demo drops!❤️
Key Features
🎲 Dice-driven tactical battles
🗺️ Explore randomly generated maps and survive
🛡️ Build your character with gear, skills, and luck
⚡ Fast 5-15 minute runs
🔁 Endless replayability with evolving strategies
🧩 Simple to learn, challenging to master
📖 A black-and-white world with hand-drawn look
💯 Challenge yourself and beat your own score
How it plays
Roll your hero: Random class and stats
Explore: Choose your path across a hexagonal map
Fight: Battle enemies with dice rolls
Trade: Find settlements to sell loot and upgrade
Hunt clues: Search for the Noon Stone's location
Grow stronger: Gain XP and level up your skills
Survive: Outlast rising dangers and evolving enemies
Score: Beat your previous high score
A new adventure every time
No two runs are the same. Every map and enemy is randomly generated, making every session a fresh tactical challenge. Experiment, adapt, and see how far your luck — and your strategy — will take you.
Since last version, many improvements, new features, and fixes have been implemented to make the game richer, smoother, and more strategic. Heres a quick overview of what I'm working on!
Brand-New Combat System
The combat system has been updated since the first version to provide more dynamic and tactical battles. Expect more variation in combats through abilities.Abilities Are Here!
Introducing a brand-new Ability system:- Items and characters can now hold special abilities, some with conditional triggers.
- A dedicated Ability capsule in the UI lets you see the abilities attached, with its description in a tooltip.
- Lots of unique abilities have been added: Wandering Soul, Veil of Retaliation, Heartpiercer, Amber Edge, and more to discover.

Your Own Adventure Journal
A new Journal system will soon track key events, discoveries, and goals. Youll never lose sight of your journey again.New Stories and Discoveries
The world has been expanded with new context-based stories, including:- Unique events for travel and terrain types.
- Interactions with non playing characters.
- Special events triggered by your level, choices, or actions.

Other Notable Additions
- Bug fixes.
- Tweaked balancing.
- Massive internal refactors for easier features addition.
And Finally
This update also focused on quality of life improvements and preparation for the Steam Next Fest, with a trimmed down demo version made just for the event. Tons of bug fixes and under the hood optimizations have been completed.Thanks for Your Support!
If youve tried the demo or followed the project, your feedback is incredibly valuable. Keep sharing your impressions on Discord or Steam, it helps me prioritize future updates.See you in the next version!
Minimum Setup
- OS: Linux distribution released after 2016
- Processor: Intel Core 2 Duo E8200Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD 2500. AMD Radeon R5
- Storage: 150 MB available space
Recommended Setup
- OS: Linux distribution released after 2020
- Processor: Intel Core i5-6600K. AMD Ryzen 5 1600Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 650. AMD Radeon HD 7750
- Storage: 150 MB available space
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