5th Catacylsm is a JRPG-style Deckbuilder hybrid featuring randomly generated loot, enemies, and a dungeon to explore.
STORY
It takes place on a cursed mountain, which swallows the cities built atop it and grows ever taller. The residual magic of the curse imbues objects with ever greater magical power the longer they are exposed to it, and give greater power the closer to the source those objects reside.
Delve into the entombed ruins of the old cities, battle creatures of the deep, and find treasures beyond your wildest dreams. Return to the surface to sell off expensive trinkets and fund an even further expedition!
FEATURES
Randomly generated cards to find and strategize with.
Many enemies to fight with randomly generated attributes.
One floor of a dungeon to explore with multiple paths.
Shopping!
A dungeon crawling twist on the traditional Deckbuilder formula.
Knife Snake
I'm very proud and excited to introduce a new Battle and Dungeon Theme made by the talented Amanda Laven
(https://soundcloud.com/alavenmusic) !
There is also a slate of new capsule art and a LOGOmade by my bro Enrique Romero
(https://www.artstation.com/enriquerdesign )
Lastly check out the new landing site for the game at
Patch Notes
Fixed focus bug on pause menu
[/*]Fixed audio scale for options menu
[/*]Splash is on SFX bus so it's not so ungodly loud
[/*]Death screen grabs focus and has a stinger
[/*]
Minimum Setup
- OS: Something that can render moving graphics to the screen.Memory: 2 GB RAM
- Memory: 2 GB RAM
Recommended Setup
- OS: Ubuntu 14+Memory: 4 GB RAM
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