
break.up is a block-breaking roguelite all about bouncing your ball as high as it can go.
Features:
Timeless, arcade block-breaking, ball-bouncing gameplay with a unique twist
Dozens of unique gamplay-altering upgrades to find
A stylish, smooth UK garage + jungle soundtrack
Procedurally generated levels for unlimited roguelite fun!
                        FRIDAY BREAK.UPDATE 20250207
                        
                        
Smaller update this week due to extenuating personal circumstances.
- Removed all code for the old rendering system, all graphics are now rendered as SDFs. This has resulted in a small graphical change to the extra life icon.
 - Fixed a bug where the graphical indicator for holding a button to quit would not appear sometimes and would sometimes not disappear when releasing the button.
 - Refactored scoring system to allow for future complexity. Combos now appropriately multiply score gained from gems and climbing higher.
 -  Player movement speed made slightly faster.
 
[ 2025-02-08 01:24:11 CET ] [Original Post]
                    Minimum Setup
- OS: Any x64
 - Processor: Intel Core i3Memory: 1 GB RAM
 - Memory: 1 GB RAM
 - Graphics: Vulkan compatible graphics card. integrated graphics
 - Storage: 150 MB available space
 
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