Key Features:
1. Balance between Attack and Defense:
- Start with 400 credits and 100 lives to defend.
- Receive an income of 200 credits per round.
- Invaders that cross the board reduce their lives.
- Sending raiders costs credits, but also increases your income.
- Each round lasts 12 seconds.
- Fight over 30 different types of attackers. Each attacker has specific abilities and weaknesses.
- Choose from over 15 types of towers to strategically position. Each tower has its own characteristics and abilities.
Explore over 10 different maps, each with unique challenges.
Try different game modes:
- 1v1 Duel Mode: Take on another player in exciting matches.
- 2v2 Team Mode: Form a team with a friend and fight against another duo.
- Free-for-All (FFA) mode: All against all! Be the last player standing.
- Matches against AI: Hone your skills against artificial intelligence.
- Defense Mode: Survive as long as you can against waves of increasingly stronger invaders.
0.7.9 Patch Notes
New Tower:
Treasure Frog
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44900879/bc75a23525f80be4ae977cc8b52768a5f535a069.png\"][/img]
Balance:
Shooting Sagui, Tower Range:
Lv2: 10 => 11
Lv3: 10 => 12
Sacrifice Pillar, Base Damage
Lv2: 1500 => 150
Lv3: 40000 => 10000
Dark Knight:
Now has Imunity only while has Spectral Shield
Defense Mode:
New Epic Reward
Promotion:
One of yours random placed Tier I Towers receive 1000% bonus damage and 100% bonus attack speed.
New Legendary Rewards:
The Cost of Annihilation:
Spend all your gold; For each 1.000 gold spent this way, a tower receive 1% additional damage.
Bounty of killed invaders reduced by half
In cooperative defense mode, after a player chooses their reward, it now waits up to 30 seconds for both players to collect a reward.
Even stronger invaders than the \"Mega\" have been added.
Reworked lucky system:
The base rewards chance for 0 luck is
Common: 80%
Rare: 19%
Epic: 0.9%
Legendary: 0.1%
Luck affects your rewards in one new way
Luck adds \"weight\" specifically to Rare, Epic, and Legendary rewards in the random generation pool. As your Luck increases, high-tier rewards take up more space in the pool, mathematically forcing Common to appear less often.
No more Extra Luck on multiple of 5 waves.
Extra Luck on waves multiple of 10 scale on 5 x wave number now and guarantee that all rewards will be above common rarity.
Bug Fixes
Fixed bug that caused rerolls not to correctly count luck in waves with luck bonus.
Fixed a bug that caused the production boom to not work on towers already in the field.
Fixed a bug that prevented mega invaders from scaling before wave 140.
Minimum Setup
- Processor: 2.60 Ghz or better (x86-64)Memory: 4 GB RAMStorage: 3 MB available spaceAdditional Notes: Select Linux Version in Properties > Betas > Linux
- Memory: 4 GB RAMStorage: 3 MB available spaceAdditional Notes: Select Linux Version in Properties > Betas > Linux
- Storage: 3 MB available spaceAdditional Notes: Select Linux Version in Properties > Betas > Linux
Recommended Setup
- Processor: 3.40 Ghz or better (x86-64)Memory: 8 GB RAMNetwork: Broadband Internet connectionStorage: 6 MB available spaceAdditional Notes: Select Linux Version in Properties > Betas > Linux
- Storage: 6 MB available spaceAdditional Notes: Select Linux Version in Properties > Betas > Linux
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