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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
We know you're really enjoying the multiplayer mode, and that you're eager to try out the new human units we're preparing. So to make sure you're not left cold, we've been working on a major balancing update that affects (almost) every unit and ability in the game, with a focus on adjusting and unifying the cost in summon points. It is possible that there are things that, despite our good intentions to further balance the whole game and how each faction performs in multiplayer matches, are still a bit off, or even that we made a mistake with a unit that makes it less attractive from a competitive point of view, as well as that it doesn't work the same in its campaign anymore. Don't worry, we're still keeping an eye on the game's balance! We would like to know which option you would prefer, to wait a bit longer than the planned release date for the new campaign, or to bring the initial campaign content forward a bit, so that you can try out this new race and use some units for multiplayer. You can comment in this announcement about your favourite option, and we will pay a lot of attention to all your proposals. Without further ado, we leave you the huge list of changes that have been made, so you can check the modifications of your favourite races:
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