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Super Loco World
Andriy Bychkovskyi Developer
Andriy Bychkovskyi Publisher
1970-01-01 Release
Game News Posts: 3
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Demo Now Available & Demo Update

Hello, Engineers!

We hope youre enjoying your time in Super Loco World so far. We're dropping by with a thank you from Andriy along with an update to the demo. We've been listening to you and we've made a few changes based on the feedback we've seen so far.

A WORD FROM ANDRIY - THANK YOU!


"Thank you for picking Super Loco World among hundreds of other great games at Steam Next Fest! This is an exciting moment for me as it's the first public appearance of the game in over a year of development. Not everything went perfectly, I am aware of the tutorial and usability issues. Fixing those issues has been my priority in the last few days. I hope the most critical problems have been fixed in the latest 0.7.7 update which was released today. More to come, so please stay tuned!"

[img src="https://clan.cloudflare.steamstatic.com/images/45149208/5ea305e04cc26cb07a6dd428f610f5a1fdb817f6.png"][/img]

DEMO FIXES - V0.7.7!


  • Tutorial improvements

  • Rail signal UI improvements

  • Added missing escape functionality to UI prompts

  • Improved trainUI

  • Newly added manual override to traffic lights

  • Substantially increased train interaction zone for depots

Thank you again for taking the time to check out Super Loco World. If you're enjoying it, make sure to Wishlist the game to be one of the first people to find out more information as it comes in!

[img src="https://clan.cloudflare.steamstatic.com/images/45149208/5ea305e04cc26cb07a6dd428f610f5a1fdb817f6.png"][/img]

Curve Trains


[ 2025-06-12 09:43:31 CET ] [ Original post ]

Ease of Rail Building 🚧


Forget about the hassle of creating a complex railroad. Move your cursor like a painter moves a brush, and the game will figure out where to place T-junctions, bridges, or curved rails.

Trains behave like in real life 🚂


Build a depot to create new trains and return them to the depot whenever you need to add/remove carriages. Trains do not magically turn around after delivering goods — you'll need to build a turnaround loop. Trains also react to other trains — if something blocks the way, they will stop.

Automation 🚦


Trains do not navigate from station to station on their own. You must control their speed and manage rail junctions. You can do this manually, but automation will eventually become necessary. Various rail signals will assist you. Here are a few specific examples:

  • Signpost directing trains carrying wheat to turn left
  • Stop sign that stops any train if another train occupies a specific spot
  • Traffic light connected to the station that allows only yellow trains to deliver goods

Feel free to experiment and come up with your solutions — the game encourages creativity and does not penalize you for rebuilding railroads or infrastructure.

Game economy 📉


You start on a sparsely populated island. Build stations to create industrial zones and villages. Initially, villages have basic needs (any food + wood). Fulfill these needs, and the villages will grow into small towns with more demands, prompting you to expand your industrial zones and rail network.

Trains consume fuel, so you must build fuel stations. Fuel costs money, requiring you to plan efficient train routes. However, if you prefer not to worry about optimization, you can turn off the fuel cost.

The game world and resource distribution are randomly generated, providing a fresh experience with each new run. A supply-and-demand system regulates prices on the island as you progress, ensuring a balanced and challenging gameplay experience.

Community 🙆‍♂️


Here are some reasons to join our Discord server:

  • Exclusive work-in-progress content
  • Announcements for closed playtesting
  • Community localization to support more languages
  • Direct communication with the developer for your ideas, questions, or feedback


MINIMAL SETUP
  • OS: Steam OS 3 or alternative
  • Processor: Intel Core i3 9xxx or AMD Ryzen 3Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce 10 series or alternative
  • Storage: 1 GB available space

GAMEBILLET

[ 6265 ]

49.77$ (17%)
39.95$ (11%)
26.65$ (11%)
41.49$ (17%)
15.11$ (24%)
13.25$ (12%)
49.77$ (17%)
8.27$ (17%)
9.98$ (67%)
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12.42$ (17%)
4.95$ (17%)
8.27$ (17%)
5.03$ (16%)
16.79$ (16%)
4.95$ (17%)
8.39$ (16%)
16.97$ (15%)
13.30$ (11%)
16.57$ (17%)
26.65$ (11%)
53.35$ (11%)
3.93$ (21%)
5.78$ (17%)
53.35$ (11%)
13.30$ (11%)
53.35$ (11%)
4.19$ (16%)
24.87$ (17%)
16.57$ (17%)
GAMERSGATE

[ 1500 ]

1.91$ (87%)
0.6$ (91%)
1.28$ (91%)
1.11$ (91%)
11.9$ (70%)
0.51$ (91%)
2.13$ (79%)
0.64$ (87%)
0.68$ (91%)
0.58$ (92%)
3.06$ (83%)
1.91$ (87%)
3.19$ (79%)
8.49$ (58%)
1.7$ (83%)
3.19$ (79%)
1.28$ (91%)
17.0$ (66%)
1.02$ (91%)
4.46$ (70%)
5.52$ (45%)
3.4$ (83%)
1.91$ (87%)
1.28$ (87%)
1.02$ (91%)
1.28$ (91%)
0.43$ (91%)
0.43$ (91%)
1.7$ (91%)
1.32$ (91%)
MacGamestore

[ 1968 ]

1.98$ (90%)
27.49$ (8%)
1.19$ (94%)
1.42$ (93%)
3.99$ (73%)
4.99$ (50%)
29.99$ (40%)
2.99$ (70%)
38.99$ (13%)
1.79$ (91%)
1.19$ (88%)
1.19$ (88%)
1.29$ (84%)
15.99$ (20%)
1.99$ (85%)
1.24$ (75%)
1.99$ (80%)
1.47$ (90%)
1.19$ (88%)
1.99$ (90%)
29.99$ (40%)
2.99$ (93%)
1.99$ (80%)
1.19$ (60%)
8.99$ (70%)
18.49$ (8%)
8.99$ (55%)
1.19$ (92%)
2.98$ (85%)
1.10$ (93%)

FANATICAL BUNDLES

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