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🌈 $5 Tier: [Benedikt][David Martínez Martí]
Greetings Explorers, Today we've released a patch for Master of Orion that addresses many of the issues you've reported since Early Access 3 began on April 22nd. Please keep the feedback coming, and let us know if you're still experiencing issues with the game after today's patch. General - Increased the size of Circular Huge galaxies (95 stars to 125) - Fixed soft lock when invading a colony with only transports - Increased perceived value of Shared Charts and Trade tech - Beams were behaving erratically after optimization - Fixed a bug that lowered Minor Civilizations disposition when colonizing anywhere - Mac: Fixed a Fatal Error when clicking the Invest button in the Empire Management Screen - Fixed the local security bonuses formula - Removed pirates around AIs until anti Pirate tactics are implemented (Temporary Fix) AI - Fixed several bugs that prevented AI from building the most appropriate class of ships as required - Diplomatic AI will accept deals that have a net 0 effect - Diplomatic AI will use same primitive to estimate how many stars as the Audience module to determine if it's available or not for Shared Charts treaty - Improved afraid status evaluation during negotiations Visual Improvements - Gas clouds and Asteroids FX revamp - Replaced colony ships during intro cutscene - Replaced Silicoid home planet for intro cutscene - Fixed Silicoid Crystal shader blur - Fixed Silicoid lighting in Diplomacy Screen Diplomacy - The AI now correctly judges deals that it proposed with the "What will make this deal work" option - The AI now will accept fair deals with 0 net effect - Fixed null WarInfo and LogError messages - Fixed afraid enemies accepting all trades for only 1 BC Espionage - Fixed stealing technologies message showing to all races and not just the thief - Fixed tech stealing showing techs from the player instead of the enemy - Updated espionage targeting reticle - Different input schemes for selecting agents and giving orders Tactical Mode - Several performance optimizations - Increased overall pirate weapons DPS (it was yielding 0 Att Rating) - Slightly buffed Pirate Frigate HP - Fixed the Missile Camera endless looping sound Ship Design - Fixed issue where excluding modifiers where selectable - Fixed Ship Designs list not docking correctly leaving the last designs out of the screen - Module list scrollbar was not positioned correctly and was overlapping the modules info Multiplayer - Fixed unachievable economic victory in two player skirmishes - Fixed empty tooltip for allies when war is declared to a member of an alliance - Fixed game loading issues User Interface - Added full GMF Shares Exchange functionality to Audience screen. - Added new targeting reticule for selecting planets. - Fixed top bar not showing in the Research Screen. - Fixed soft lock when using Right and Left Keys to cycle in the Planet Screen. - Fixed Shares graphic not showing the right info on Invest pop-up. Localization - Fixed several GNN dialogs in Russian.
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