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Escape from Andromeda
Kevin Wood Developer
Kevin Wood Publisher
Coming soon Release
Game News Posts: 37
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Preparation for Pilots Update

In this patch, I fixed a bug with the music settings menu. Also, I modularized ship abilities in preparation for implementation of the Pilots system.


[ 2025-03-02 20:22:46 CET ] [ Original post ]

Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system

MINIMAL SETUP
  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space

GAMEBILLET

[ 6094 ]

3.93$ (21%)
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GAMERSGATE

[ 478 ]

0.42$ (79%)
0.58$ (92%)
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10.91$ (22%)
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12.0$ (70%)
1.05$ (85%)
1.5$ (85%)
2.25$ (91%)
0.68$ (91%)
3.0$ (85%)
14.0$ (60%)
1.0$ (80%)
19.0$ (52%)
23.91$ (40%)
2.25$ (89%)
0.58$ (92%)
3.75$ (85%)
MacGamestore

[ 1968 ]

49.99$ (17%)
3.99$ (80%)
1.79$ (91%)
1.99$ (80%)
0.99$ (86%)
1.49$ (85%)
4.99$ (50%)
1.29$ (90%)
8.99$ (55%)
2.49$ (75%)
51.49$ (26%)
8.79$ (60%)
1.08$ (89%)
11.49$ (71%)
4.99$ (50%)
2.98$ (80%)
21.49$ (14%)
2.49$ (83%)
2.29$ (88%)
2.98$ (85%)
52.99$ (12%)
37.89$ (5%)
1.79$ (90%)
6.49$ (84%)
43.99$ (27%)
17.49$ (13%)
1.69$ (83%)
15.99$ (20%)
4.49$ (70%)
3.59$ (80%)

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