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Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system
Escape from Andromeda
Kevin WoodDeveloper
Kevin WoodPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Preparation for Pilots Update

In this patch, I fixed a bug with the music settings menu.

Also, I modularized ship abilities in preparation for implementation of the Pilots system.

[ 2025-03-02 20:22:46 CET ] [Original Post]

Minimum Setup

  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space
GAMEBILLET

[ 5613 ]

2.60$ (96%)
26.65$ (11%)
1.00$ (90%)
35.98$ (10%)
5.98$ (80%)
16.98$ (15%)
12.59$ (16%)
16.79$ (16%)
1.00$ (90%)
34.59$ (42%)
12.59$ (16%)
17.75$ (11%)
24.87$ (17%)
1.18$ (80%)
29.02$ (17%)
3.98$ (80%)
3.93$ (21%)
5.03$ (16%)
5.21$ (91%)
1.50$ (90%)
16.97$ (15%)
17.75$ (11%)
53.35$ (11%)
1.98$ (80%)
5.03$ (16%)
16.57$ (17%)
7.98$ (80%)
1.50$ (90%)
20.72$ (17%)
16.34$ (18%)
GAMERSGATE

[ 1729 ]

9.2$ (77%)
1.5$ (70%)
4.14$ (86%)
2.0$ (90%)
1.13$ (77%)
1.8$ (80%)
1.5$ (62%)
1.19$ (40%)
3.0$ (80%)
1.57$ (47%)
0.37$ (63%)
3.0$ (50%)
2.25$ (89%)
3.4$ (83%)
1.7$ (91%)
1.13$ (62%)
7.2$ (64%)
3.83$ (74%)
9.0$ (77%)
3.75$ (75%)
4.5$ (82%)
0.56$ (81%)
1.0$ (90%)
3.68$ (82%)
3.51$ (88%)
6.0$ (70%)
3.3$ (78%)
8.0$ (60%)
8.5$ (79%)
17.5$ (50%)
MacGamestore

[ 4683 ]

1.19$ (88%)
4.99$ (50%)
1.19$ (88%)
3.99$ (80%)
3.99$ (80%)
1.19$ (88%)
1.49$ (85%)
1.19$ (76%)
9.49$ (5%)
2.09$ (70%)
21.99$ (27%)
8.99$ (55%)
2.98$ (80%)
9.49$ (81%)
1.39$ (91%)
0.79$ (84%)
37.89$ (5%)
0.79$ (89%)
2.48$ (75%)
4.99$ (83%)
1.19$ (76%)
3.49$ (65%)
1.09$ (91%)
1.19$ (60%)
8.99$ (10%)
0.79$ (74%)
1.98$ (80%)
1.19$ (88%)
2.49$ (75%)
1.79$ (91%)

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