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Escape from Andromeda
Kevin Wood Developer
Kevin Wood Publisher
Coming soon Release
Game News Posts: 37
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Fixed Co-op

Co-op seemed to be completely broken. Now, it isn't.


[ 2024-08-19 21:52:33 CET ] [ Original post ]

Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system

MINIMAL SETUP
  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space

GAMEBILLET

[ 6094 ]

25.19$ (16%)
12.59$ (16%)
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24.87$ (17%)
16.57$ (17%)
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16.57$ (17%)
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49.77$ (17%)
16.57$ (17%)
9.33$ (38%)
5.87$ (16%)
16.57$ (17%)
8.27$ (17%)
12.42$ (17%)
17.75$ (11%)
GAMERSGATE

[ 478 ]

30.0$ (50%)
3.12$ (61%)
0.3$ (85%)
0.58$ (92%)
1.58$ (95%)
1.32$ (91%)
0.68$ (90%)
3.48$ (83%)
0.75$ (85%)
3.75$ (85%)
2.4$ (70%)
6.0$ (80%)
7.92$ (74%)
5.59$ (30%)
0.9$ (92%)
21.99$ (45%)
5.07$ (61%)
12.0$ (70%)
0.58$ (92%)
0.58$ (92%)
8.0$ (80%)
4.16$ (72%)
0.18$ (91%)
0.26$ (91%)
2.7$ (91%)
0.9$ (92%)
2.48$ (77%)
3.0$ (92%)
4.75$ (81%)
10.58$ (47%)
MacGamestore

[ 1968 ]

1.08$ (89%)
1.71$ (91%)
1.24$ (75%)
49.99$ (17%)
6.37$ (79%)
1.09$ (95%)
3.99$ (90%)
2.98$ (80%)
52.99$ (12%)
2.49$ (75%)
29.99$ (40%)
1.99$ (80%)
8.99$ (70%)
21.99$ (12%)
1.99$ (87%)
0.99$ (75%)
3.99$ (91%)
1.99$ (60%)
8.99$ (10%)
1.59$ (68%)
43.99$ (27%)
1.19$ (88%)
1.99$ (82%)
2.99$ (75%)
42.49$ (15%)
1.99$ (89%)
8.79$ (60%)
38.99$ (13%)
1.08$ (93%)
1.19$ (88%)

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