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Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system
Escape from Andromeda
Kevin WoodDeveloper
Kevin WoodPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Ore Backpack Capacity Color Coding

Added capacity color coding to the Ore Backpack Capacity Bar in battle scenes.

[ 2024-03-22 14:23:42 CET ] [Original Post]

Minimum Setup

  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space
GAMEBILLET

[ 5613 ]

7.44$ (17%)
4.18$ (16%)
19.59$ (22%)
5.98$ (80%)
2.60$ (96%)
3.93$ (21%)
1.66$ (89%)
24.87$ (17%)
3.00$ (85%)
1.18$ (80%)
13.95$ (30%)
4.79$ (76%)
4.50$ (70%)
3.60$ (80%)
16.57$ (17%)
33.17$ (17%)
2.50$ (75%)
39.95$ (11%)
13.02$ (13%)
6.61$ (17%)
24.87$ (17%)
1.18$ (80%)
16.79$ (16%)
16.98$ (15%)
8.28$ (17%)
1.18$ (80%)
13.25$ (17%)
33.17$ (17%)
8.39$ (16%)
20.99$ (16%)
GAMERSGATE

[ 1729 ]

1.8$ (80%)
4.83$ (86%)
2.03$ (86%)
1.5$ (90%)
1.6$ (90%)
3.0$ (80%)
5.0$ (75%)
3.0$ (70%)
0.97$ (51%)
1.8$ (82%)
3.0$ (50%)
6.0$ (70%)
4.25$ (83%)
8.39$ (44%)
30.0$ (50%)
3.3$ (78%)
7.2$ (64%)
1.0$ (90%)
0.52$ (83%)
1.13$ (77%)
11.24$ (55%)
7.5$ (70%)
1.88$ (62%)
4.49$ (55%)
3.75$ (62%)
0.9$ (91%)
3.48$ (83%)
14.0$ (65%)
0.52$ (47%)
3.48$ (83%)
MacGamestore

[ 4683 ]

53.99$ (10%)
1.28$ (87%)
1.19$ (88%)
0.79$ (89%)
2.89$ (86%)
1.49$ (85%)
13.99$ (7%)
6.24$ (75%)
1.19$ (76%)
13.99$ (7%)
10.99$ (63%)
4.99$ (90%)
11.24$ (55%)
2.49$ (75%)
1.99$ (90%)
1.89$ (87%)
9.09$ (85%)
1.19$ (88%)
2.99$ (85%)
1.09$ (95%)
15.99$ (20%)
1.09$ (86%)
1.19$ (88%)
0.99$ (80%)
0.79$ (89%)
1.19$ (88%)
0.79$ (87%)
0.79$ (84%)
2.29$ (85%)
4.99$ (75%)

FANATICAL BUNDLES

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356170 days, 5 hours, 8 minutes


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HUMBLE BUNDLES

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31 days, 7 hours, 8 minutes

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