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Escape from Andromeda
Kevin Wood Developer
Kevin Wood Publisher
Coming soon Release
Game News Posts: 37
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Market Variation Improved

Improved Market Variation. Weapon object clearing from Markets after exiting has been improved. Mystic level weapons no longer spawn in the Mothership Marketplace.


[ 2024-03-22 05:30:24 CET ] [ Original post ]

Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system

MINIMAL SETUP
  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space

GAMEBILLET

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3.0$ (50%)
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0.75$ (92%)
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8.0$ (60%)
3.3$ (78%)
3.52$ (82%)
4.0$ (80%)
MacGamestore

[ 2067 ]

18.99$ (24%)
13.49$ (55%)
1.99$ (87%)
21.99$ (27%)
42.49$ (15%)
1.99$ (80%)
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1.42$ (93%)
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1.19$ (94%)
1.19$ (88%)
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1.19$ (88%)
1.28$ (87%)
7.99$ (20%)
25.99$ (13%)
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4.24$ (79%)
1.99$ (80%)
14.99$ (57%)
2.49$ (50%)
15.99$ (20%)
3.49$ (91%)
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1.19$ (70%)
12.49$ (50%)
2.99$ (85%)

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