




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Two years ago I began conceptualizing the story for what would eventually become "World Without Reason"
After spending 24 months living the life of a hermit, hunkered down at my computer, pouring every last bit of spare energy into this project, I'm pleased to say that my vision for this game has been realized.
As someone who has been interested in game design since at least the 1st grade, I am grateful to have been given this amazing opportunity to work on a passion project which turned my paper drawings and word docs into a fully playable and complete game.
Friends and family might recognize a few characters from way back when. It's been a long time coming, especially for my parents, who have been patiently waiting almost two decades for me to actually finish writing one of my many stories.
In some ways, this game is a unification of the stories I'd been writing since Middle School. In other ways, it's a reset/rebirth of an expansive 20-year narrative which had gotten too twisted for its own good.
Seeing my mom cry at the end of WWR's base game made me realize how much this game meant to her.
Of course, World Without Reason wasn't a solo-man effort. I've had the help of some majorly talented individuals.
To the artists who I've worked with throughout WWR's development, thank you for lending your talents to this project!
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