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Hello Saeges!
Another month has passed...and it was a busy one!
It has been three years since we began making Farmwand, and while there is still a lot of work ahead, we've still made lots of progress. To celebrate this anniversary, we decided to share a small video showcasing some of the spookier corners of the world of our game. Watch it right here...if you dare!
(TW: Spiders. Cute but BIG spiders)
[previewyoutube=TxZueqoaRrQ;full][/previewyoutube]
Over the last month we've been working very hard adding lots of new things to the game, including major improvements to our spellcasting system so that it can be a lot more dynamic, targeting can be a lot smoother (and easier to use for players of all skill levels) and...well, a lot more fun!
We've been working on lots of new designs for creatures that you will encounter over the new areas we are adding to the game, such as forest trolls, goblins and more
We've also been polishing a lot how co-op works in the game, making progress in the way the two characters interact and how the camera reacts to their movements. Couch co-op is something we love in games, and thus is something we want to prioritize for Farmwand and to have ready if possible for the demo itself.
Beyond this, we've also been working on some of our old models to give them some much needed upgrades, such as the mines and rocks (as they will be super important for all the caves and dungeons you'll find in your adventures)
There are so many new areas we're working on at this moment. New sections of Lunahweld town, with its houses, markets and Great Library. Little villages in the middle of nowhere. Foggy swamps, snowy mountains, far away ruins and all sorts of burrows and hideouts for the many creatures that live in the world. Hundreds, and hundreds of models. Tons of sounds. Mountains of work.
But it is all coming along quite nicely! :D
We can't wait to show you more about all the new areas coming to the game, but that will need to wait...until next time!
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