For a long, long time they have been bound by rules and assumptions. Trapped within the boundaries of signs. Until one day, the kid from the school crossing sign is thrown out – unleashing a new world – the world of Sign Motion. Where will the kid go now? Will others follow, help or oppose?
Experience mind-bending puzzles in a strange yet familiar world.
Experience mind-bending puzzles in a strange yet familiar world.
Update - 2
What's coming in the next updates:
Further improvements on controls and certain animations, effects, and misc design issues.
Demo
After the first couple of more urgent updates, a demo will be published so people can try the game first.
An update has been published today. Please, re-launch the steam client to download the latest version.
Another one in a series of updates to address feedback and suggestions from the community.
What Changed:
- Checkpoints: Long levels now have one or more intermediate checkpoints.
- Controls: Improved controls while riding the umbrella.
- Graphics: Improved rendering performance and graphics card requirements for a couple effects and shaders which should now be enabled by default on most hardware.
- Input: Fixed bug where the character would sometimes let go of a box even if still holding the button down (Driver issue, seem to be affect Linux only)
- Physics: [Spoiler Alert!] At the airport level, fixed the friction of the luggage which could cause them to slide when stopping abruptly.
- Damage: Sword now gives a 10% xp bonus.. Oh, wait, that's a different game.
What's coming in the next updates:
Further improvements on controls and certain animations, effects, and misc design issues.
Demo
After the first couple of more urgent updates, a demo will be published so people can try the game first.
[ 2014-10-30 22:08:18 CET ] [Original Post]
Update - 2
What's coming in the next updates:
Further improvements on controls and certain animations, effects, and misc design issues.
Demo
After the first couple of more urgent updates, a demo will be published so people can try the game first.
An update has been published today. Please, re-launch the steam client to download the latest version.
Another one in a series of updates to address feedback and suggestions from the community.
What Changed:
- Checkpoints: Long levels now have one or more intermediate checkpoints.
- Controls: Improved controls while riding the umbrella.
- Graphics: Improved rendering performance and graphics card requirements for a couple effects and shaders which should now be enabled by default on most hardware.
- Input: Fixed bug where the character would sometimes let go of a box even if still holding the button down (Driver issue, seem to be affect Linux only)
- Physics: [Spoiler Alert!] At the airport level, fixed the friction of the luggage which could cause them to slide when stopping abruptly.
- Damage: Sword now gives a 10% xp bonus.. Oh, wait, that's a different game.
What's coming in the next updates:
Further improvements on controls and certain animations, effects, and misc design issues.
Demo
After the first couple of more urgent updates, a demo will be published so people can try the game first.
[ 2014-10-30 22:08:18 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 14.04 LTS
- Processor: Intel i5 processor or higherMemory: 1 GB RAMStorage: 250 MB available spaceAdditional Notes: 64 bits processor
- Memory: 1 GB RAMStorage: 250 MB available spaceAdditional Notes: 64 bits processor
- Storage: 250 MB available spaceAdditional Notes: 64 bits processor
Recommended Setup
- OS: Ubuntu 14.04 LTS
- Processor: Intel i5 processor or higherMemory: 4 GB RAM
- Graphics: Open GL 3.2+
- Storage: 250 MB available spaceAdditional Notes: 64 bits processor
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