For a long, long time they have been bound by rules and assumptions. Trapped within the boundaries of signs. Until one day, the kid from the school crossing sign is thrown out – unleashing a new world – the world of Sign Motion. Where will the kid go now? Will others follow, help or oppose?
Experience mind-bending puzzles in a strange yet familiar world.
Experience mind-bending puzzles in a strange yet familiar world.
Update - 1
What's coming in the next updates:
Demo
After the first couple of more urgent updates, a demo will be published so people can try the game first.
An update has been published today. Please, re-launch the steam client to download the latest version.
This is the first in a series of updates to address feedback and suggestions from the community.
What Changed:
- Controls: Movement starts promptly on key/joystick input and also stops promptly when key/joystick is release.
- Controls: Character now has a certain degree of movement in midair including turning around. For instance, if falling near a ledge, it's possible to turn around and still grab the ledge.
- Controls: Fixed bug that could cause jump delay due to low frame-rate.
What's coming in the next updates:
- More checkpoints.
- Further improvements on controls.
- Misc. Improvements: Increase speed of rope climbing up/down, etc.
Demo
After the first couple of more urgent updates, a demo will be published so people can try the game first.
[ 2014-10-28 20:19:08 CET ] [Original Post]
Update - 1
What's coming in the next updates:
Demo
After the first couple of more urgent updates, a demo will be published so people can try the game first.
An update has been published today. Please, re-launch the steam client to download the latest version.
This is the first in a series of updates to address feedback and suggestions from the community.
What Changed:
- Controls: Movement starts promptly on key/joystick input and also stops promptly when key/joystick is release.
- Controls: Character now has a certain degree of movement in midair including turning around. For instance, if falling near a ledge, it's possible to turn around and still grab the ledge.
- Controls: Fixed bug that could cause jump delay due to low frame-rate.
What's coming in the next updates:
- More checkpoints.
- Further improvements on controls.
- Misc. Improvements: Increase speed of rope climbing up/down, etc.
Demo
After the first couple of more urgent updates, a demo will be published so people can try the game first.
[ 2014-10-28 20:19:08 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 14.04 LTS
- Processor: Intel i5 processor or higherMemory: 1 GB RAMStorage: 250 MB available spaceAdditional Notes: 64 bits processor
- Memory: 1 GB RAMStorage: 250 MB available spaceAdditional Notes: 64 bits processor
- Storage: 250 MB available spaceAdditional Notes: 64 bits processor
Recommended Setup
- OS: Ubuntu 14.04 LTS
- Processor: Intel i5 processor or higherMemory: 4 GB RAM
- Graphics: Open GL 3.2+
- Storage: 250 MB available spaceAdditional Notes: 64 bits processor
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