MIne - Mine the asteroid to get various minerals needed for crafting.
Combat - Defeat the hostile ships, in turn based combat, and take their loot.
Craft - Craft items and ship modules.
Customize - Customize your ship to your playstyle, will you be a fighter, a miner or maybe a bit of both.
Rebuild - The main goal of the game is to rebuild your station to its former glory.
Hello Adventurers,
Firstly I would like to thank everyone that has purchased the game and extra thanks to all that have left a review or giving me feedback directly, the reviews and feedback are what have driven this update to improve the game and I am very excited to now confirm the upcoming update will be released on April 3rd at 1300 hrs(UTC).
Most of the update is now complete with 1 more major task which is improving the AI combat tactics which I hope to have completed next week, Below I have included the change log so far, this will give you a good idea of what to expect, With all these new update a new trailer will be made and published before release so look out for that also.
Please let me know what you are most excited about in the coming update
1.1 - Content Update Change Log
- Added Basic, Advanced and Elite scanner modules.
- Added Fog of War that can be cleared with scanners.
- Added setting to stop Fog of War regenerating.
- Added Nebula wormholes that render scanner modules useless while in the wormhole.
- Added a ship hanger at home station after docking unlocked.
- Added a feature to allow the removal of modules/weapon and leave the slot empty.
- Added Explorer class ships.
- Added Hauler class ships.
- Added Drone bay modules to allow you to store drones ready for launch during combat.
- Added Combat, Defence and Repair drones to assist you in combat.
- Added setting to change save frequency.
- Added hover panel for Loot pods to see their contents.
- Bug Fix - if you are on a station docking ring on load, it will now show the dock button.
- Bug Fix - Dock button will now show after re-spawn or recovery.
- Bug Fix - added new logic to the hover panels to stop them appearing behind the mouse and flickering.
- Bug Fix - Hover panels will now correctly resize to the text they contain.
- Changed the hover panel to show information relevant to the scanner level.
- Changed ship and station storage to be sorted by item type and then by item name.
- Hostile ships will now only activate once they are within scanner range.
- Hostile ship spawns will spawn higher tier ships before lower tier at higher threat wormholes.
- Enabled save conflict correction for ships from old version saves.
Minimum Setup
- OS: Ubuntu 16.04 or above
- Processor: x64Memory: 1 GB RAMStorage: 100 MB available space
- Memory: 1 GB RAMStorage: 100 MB available space
- Storage: 100 MB available space
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