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Explore - Explore the procedural generated wormhoel network.
MIne - Mine the asteroid to get various minerals needed for crafting.
Combat - Defeat the hostile ships, in turn based combat, and take their loot.
Craft - Craft items and ship modules.
Customize - Customize your ship to your playstyle, will you be a fighter, a miner or maybe a bit of both.
Rebuild - The main goal of the game is to rebuild your station to its former glory.
Wormhole Adventurer
Lakea GamesDeveloper
Lakea GamesPublisher
2022Release
🎹🖱️ Keyboard + Mouse
Positive (17 reviews)
Public Linux Depots:
  • One Hell of a Week Depot [278.5 M]
Update 1.1.4

- Added a threat level cap to each wormhole based on the distance from the start
- Changed the threat level increase from killing hostiles to be less so that it takes longer to reach the cap.

[ 2024-04-04 13:15:06 CET ] [Original Post]
Hotfix 12

- Bugfix - If you change the colour of adjacent wormhole on the map, it will now update the connection as well.
- Bugfix - Fixed an issue with cancelling planned routes.
- Bugfix - If you save in a combat instance all data is now saved so you can reload inside a combat instance.
- Bugfix - Fixed an issue where after respawn the station types would sometimes change.

[ 2023-04-18 12:49:59 CET ] [Original Post]
Update 1.1 - Release Day

1.1 - Content Update

- Added Basic, Advanced and Elite scanner modules.
- Added Fog of War that can be cleared with scanners.
- Added setting to stop Fog of War regenrating.
- Added Nebula wormholes that render scanner modules useless while in the wormhole.
- Added a ship hanger at home station after docking unlocked.
- Added a feature to allow the removal of modules/weapon and leave the slot empty.
- Added Explorer class ships.
- Added Hauler class ships.
- Added Dronebay module to allow you to store drones ready for launch during combat.
- Added Combat, Defence and Repair drones to assist you in combat.
- Added setting to change save frequency.
- Added hover panel for Lootpods to see thier contents.
- Added a system to generate a limited amount of loops within the map.
- Bug Fix - if you are on a station docking ring on load, it will now show the dock button.
- Bug Fix - Dock button will now show after respawn or recovery.
- Bug Fix - added new logic to the hover panels to stop them appearing behind the mouse and flickering.
- Bug Fix - Hover panels will now correctly resize to the text they contain.
- Bug Fix - If you fast travel to a location on planned route, route will be replanned from new location.
- Bug Fix - If you end turn before the hostile death animation is finished it will no longer bug out the next hostile.
_ Changed the game over panel to show the seed, if permadeath and the FOW setting.
- Changed the available mission header to show the current mission level and the number of missions to the next level.
- Changed the hover panel to show how many station cargo slots are used.
- Changed the hover panel to show information relevent to the scanner level.
- Changed the map to only show connection that you have uncovered from the Fog of War.
- Changed the map hover panel to only show things you have uncovered from the Fog of War.
- Changed ship and station storage to be sorted by item type and then by item name.
- Changed the settings for dead space generation for the map to make smaller areas, that are more scattered.
- Changed the ore distribution so there is a small chance to get lithium and uranium sooner.
- Hostile ships will now only activate once they are within scanner range.
- Hostile ship spawns will spawn higher tier ships before lower tier at higher threat wormholes.
- Enabled save conflict correction for ships from old version saves.

[ 2023-04-03 13:10:33 CET ] [Original Post]
Update 1.1 is coming soon

Hello Adventurers,

Firstly I would like to thank everyone that has purchased the game and extra thanks to all that have left a review or giving me feedback directly, the reviews and feedback are what have driven this update to improve the game and I am very excited to now confirm the upcoming update will be released on April 3rd at 1300 hrs(UTC).

Most of the update is now complete with 1 more major task which is improving the AI combat tactics which I hope to have completed next week, Below I have included the change log so far, this will give you a good idea of what to expect, With all these new update a new trailer will be made and published before release so look out for that also.

Please let me know what you are most excited about in the coming update

1.1 - Content Update Change Log

- Added Basic, Advanced and Elite scanner modules.
- Added Fog of War that can be cleared with scanners.
- Added setting to stop Fog of War regenerating.
- Added Nebula wormholes that render scanner modules useless while in the wormhole.
- Added a ship hanger at home station after docking unlocked.
- Added a feature to allow the removal of modules/weapon and leave the slot empty.
- Added Explorer class ships.
- Added Hauler class ships.
- Added Drone bay modules to allow you to store drones ready for launch during combat.
- Added Combat, Defence and Repair drones to assist you in combat.
- Added setting to change save frequency.
- Added hover panel for Loot pods to see their contents.
- Bug Fix - if you are on a station docking ring on load, it will now show the dock button.
- Bug Fix - Dock button will now show after re-spawn or recovery.
- Bug Fix - added new logic to the hover panels to stop them appearing behind the mouse and flickering.
- Bug Fix - Hover panels will now correctly resize to the text they contain.
- Changed the hover panel to show information relevant to the scanner level.
- Changed ship and station storage to be sorted by item type and then by item name.
- Hostile ships will now only activate once they are within scanner range.
- Hostile ship spawns will spawn higher tier ships before lower tier at higher threat wormholes.
- Enabled save conflict correction for ships from old version saves.

[ 2023-03-03 14:05:08 CET ] [Original Post]
Hotfix 11

- Fixed an issue where if you undocked and instantly docked again it would treat it as the player station.

[ 2022-12-03 18:28:49 CET ] [Original Post]
Hotfix 10

- Fixed issue where dropping loot on your beacon would stop you ever docking again.
- Fixed the issue where a delivery mission from the player station wouldn't remove from available list.
- You can no longer go into debt taking delivery missions.
- If hostile dies on scrap, the scrap will now be added to the lootpod.
- Crafting list now in alphabetical order.
- Changed formatting for save names so that longer names use a smaller font size.
- Increased the stack size of bed to 10 from 1.
- Increased the stack size of chair to 20 from 5.
- Reduced the amount of display screens and replicators in the final stage to 50.

[ 2022-11-30 13:07:21 CET ] [Original Post]
Hotfix 9

Hotfix 9

- Your can no longer buy more fuel from a station that your ship can carry.
- Fixed an issue that meant you could hand a delivery mission in without the required items.
- Added a mine button so that you can mine from lootpod panel if lootpos on asteroid.

[ 2022-10-28 11:30:17 CET ] [Original Post]
Hotfix 8

- Fixed the issue of incorrect pixel perfect camera size when going from windowed to fullscreen, and vice versa.
- Corrected a spelling error in Exploring space missions.
- When docked and viewing missions, complete ones now show green and incomplete ones show orange.

[ 2022-10-23 06:58:21 CET ] [Original Post]
Hotfix 7

Hotfix 7

- Increased the maps click & drag area.
- Changed when UI hover panel will change position based on mouse position.
- Change the central UI to say "press ESCAPE to stop mining" when mining.
- When entering freeroam in a wormhole, any missions for that wormhole now move to the top of the list in the right mission display.
- Added panel to view change log in game.

[ 2022-10-21 17:23:04 CET ] [Original Post]
Hotfix 6

Hotfix 6

- Fixed a issue of hostiles still rotating when not needed.
- HUD panel frame now remains active when closing HUD.
- HUD now opens and closes as same speed irrelevant of framerate.
- Updated the settings panel to stop the confirm new settings appearing when opening.
- Fixed a issue when restarting universe you would still have some fast travel timer from previous run.
- Fixed a issue where after dying in a combat instance you would damage yourself after respawn.
- Added 3 new station names.
- Corrected a spelling error on game over screen.
- Added rebuild station achievement.

[ 2022-10-20 11:01:45 CET ] [Original Post]
Hotfix 5

Hotfix 5

- Fixed an issue where the map was clipping on drag
- Added missing audio slider for ship explosions
- Fixed hostile rotation issues that causes them to spin and face the wrong direction.

[ 2022-10-19 09:15:29 CET ] [Original Post]
Hotfix 4

Hotfix 4

- Fixed an issue with the pixel perfect camera not remembering settings.
- Corrected some spelling errors in missions.

[ 2022-10-18 16:04:14 CET ] [Original Post]
Hotfix 3

Hotfix 3

- Add Note in hover panel about Buy/Sell all.
- Added new introduction on spawn.
- Added some extra protection to stop animation of ship being in the wrong rotation.

[ 2022-10-17 13:46:40 CET ] [Original Post]
Hotfix 2

Hotfix 2

- Changed audio settings to show blue to the left of slider.
- Added a hover panel to asteroids to show type and remaining.
- Added total mined to combat log.
- Added mouse drag to map screen.
- crafting recipes with some available resources now show yellow.

[ 2022-10-16 15:48:29 CET ] [Original Post]
Hotfix 1

Hotfix 1

- Fixed issue where after tutorial some UI elements were still active.
- fixed some spelling errors.
- stopped game saving on death, so you can now reload from your last save.
- you can now press escape to close settings panel.
- End turn now flashes when you have no moves left during combat.
- shields now show recharged when existing combat.
- Player and hostile ships can now traverse scrap and lootpods.

[ 2022-10-15 12:44:18 CET ] [Original Post]
Testing Livestream

Come and see the developer play as part of a test for steam next fest

[ 2022-10-03 12:43:12 CET ] [Original Post]
Developer livestream #2

Explore the wormhole network, defeat the hostiles, mine and craft to rebuild your space station. customize your ship to your playstyle.

During the livestream I will be showcasing the demo as well as taking questions from the viewers

[ 2022-09-28 12:55:50 CET ] [Original Post]
Developer livestream

Explore the wormhole network, defeat the hostiles, mine and craft to rebuild your space station. customize your ship to your playstyle.

During the livestream I will be showcasing the demo as well as taking questions from the viewers

[ 2022-09-28 12:51:14 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 16.04 or above
  • Processor: x64Memory: 1 GB RAMStorage: 100 MB available space
  • Memory: 1 GB RAMStorage: 100 MB available space
  • Storage: 100 MB available space
GAMEBILLET

[ 6388 ]

2.40$ (84%)
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GAMERSGATE

[ 1953 ]

1.84$ (74%)
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MacGamestore

[ 4278 ]

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1.99$ (80%)

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