In So to Speak, you use context clues to guess the meaning of what you see and hear. Unlike other games and tools, meanings aren't revealed immediately. Every word is its own puzzle - to proceed, you must connect it to nearby objects or text with the same meaning. For example, you can drag a Japanese sign for "entrance" onto an actual building entrance located nearby or the English word "entrance" in the game's description of the entrance.
The game is a love letter to the Japanese language and the experience of wandering alone in another country. There are no drills, no fights, no minigames, and no distractions. The entire game is a series of situations, and each one helps you discover the meaning of something new.
Features:
- Learn more than 300 words covering topics such as travel, nature, family, colors, numbers, time, and directions.
- Explore cities, rural areas, gardens, and temples filled with signs and conversations to decipher along with clues to help you.
- Grow your knowledge from simple words like "car" and "tree" to complex sentences like "The parking lot is for convenience store customers only."
Dictionary searching should work a little better now
- Fixed a problem with searching for romaji while in No Romaji mode, which could lead to some strange matches
- Sorting now prioritizes exact matches over partial matches
Fixed some errors
- Level 9-7: Fixed the narration audio clip
- Level 10-3: Fixed the outgoing arrow, which was always unlocked
- Level 15-5: Fixed the translation
Tried to make some frustrating solutions more obvious
- Level 5-6: (yasui)
- Level 5-14: (de)
- Level 7-1: (massugu)
- Level 7-3: (tonari)
- Level 7-4: (shinaide)
- Level 9-13: (ka)
- Level 11-5: (ii) [a conjugation of ]
Minor
- Increased volume slider responsiveness when the dictionary is large
- Some other small things
Minimum Setup
- OS: Ubuntu 18.04.2 LTS
- Processor: 1.8 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4000
- Storage: 200 MB available space
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