Stream Log

compileandconquer
🎮 Firestone: Online Idle RPG
📺 twitch
📑 testing my SHA384- implementing TLS 1.3 from scratch ep6 - - coding a business management software, EP 45

compileandconquer
🎮 Factorio
📺 twitch
📑 testing Client hello, writing SHA384- implementing TLS 1.3 from scratchep5 - - coding a business management software, EP 44

compileandconquer
🎮 Software and Game Development
📺 twitch
📑 parsing Client hello- implementing TLS 1.3 for the web server ep4 - - coding a business management software, in C and Javascript EP 43

compileandconquer
🎮 Hollow Knight
📺 twitch
📑 Working on HMAC-SHA256 - implementing TLS 1.3 for the web server ep3 - - coding a business management software, in C and Javascript EP 42

compileandconquer
🎮 Software and Game Development
📺 twitch
📑 Working on SHA256 - implementing TLS 1.3 for the web server ep2 - - coding a business management software, in C and Javascript EP 41

compileandconquer
🎮 Honor of Kings
📺 twitch
📑 implementing TLS 1.3 for the web server - coding a business management software, in C and Javascript EP 40

compileandconquer
🎮 Yakuza 0
📺 twitch
📑 expanding database logic - coding a business management software, in C and Javascript EP 39

compileandconquer
🎮 Just Chatting
📺 twitch
📑 adding customer logic in the bacend - coding a business management software, in C and Javascript EP 38

compileandconquer
🎮 New World: Aeternum
📺 twitch
📑 adding customer form - coding a business management software, in C and Javascript EP 37

compileandconquer
🎮 New World: Aeternum
📺 twitch
📑 - checking string behavior in main project - coding a business management software in C and JS. EP 36

compileandconquer
🎮 New World: Aeternum
📺 twitch
📑 adding customers handling logic 1 - coding a business management software, in C and Javascript EP 35

compileandconquer
🎮 New World: Aeternum
📺 twitch
📑 looking at old ordering system coding a business management software, in C and Javascript EP 34

compileandconquer
🎮 GeoGuessr
📺 twitch
📑 coding a business management software, in C and Javascript EP 33 -studying old system feature-

compileandconquer
🎮 Vampire: The Masquerade - Bloodlines 2
📺 twitch
📑 coding a business management software, in C and Javascript EP 32 - refactoring to move away from libc 3-

compileandconquer
🎮 Software and Game Development
📺 twitch
📑 coding a business management software, in C and Javascript EP 31 - refactoring to move away from libc 2-

compileandconquer
🎮 Software and Game Development
📺 twitch
📑 coding a business management software, in C and Javascript EP 30 - refactoring to move away from libc -

compileandconquer
🎮 Lost Ark
📺 twitch
📑 coding a business management software, in C and Javascript EP 28 - PICK UP WHERE WE LEFT OFF -

compileandconquer
🎮 ARC Raiders
📺 twitch
📑 coding a business management software, in C and Javascript EP 28 - PICK UP WHERE WE LEFT OFF -

compileandconquer
🎮 Co-working & Studying
📺 twitch
📑 coding a business management software, in C and Javascript EP 27 -SMALL FIXES-

compileandconquer
🎮 Diablo II: Resurrected
📺 twitch
📑 coding a business management software, in C and Javascript EP 26 -MOVE LOGIC TO WORKER PROCESS-

compileandconquer
🎮 Software and Game Development
📺 twitch
📑 coding a business management software, in C and Javascript EP 25 -FIX LOCKING FILE SYSTEM-

compileandconquer
🎮 Software and Game Development
📺 twitch
📑 coding a business management software, in C and Javascript EP 25 -FIX LOCKING FILE SYSTEM-

compileandconquer
🎮 Software and Game Development
📺 twitch
📑 coding a business management software, in C and Javascript EP 24 fix web server API flow - DEBUG -




compileandconquer
🎮 Software and Game Development
📺 twitch
📑 Implementing pool_realloc() PART 2-MEMORY POOL in C

compileandconquer
🎮 Software and Game Development
📺 twitch
📑 Implementing pool_realloc() MEMORY POOL in C
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