Stream Log

trueluggen
🎮 Software and Game Development
📺 twitch
📑 Compute Lab: Getting the parser closer to compiling

trueluggen
🎮 Software and Game Development
📺 twitch
📑 Compute Lab: Changing allocation scheme of data generated from the parser

trueluggen
🎮 Software and Game Development
📺 twitch
📑 Compute Lab: Tracing errors in generated source back to original


trueluggen
🎮 Software and Game Development
📺 twitch
📑 Compute Lab: Getting the object based pipeline up and running




trueluggen
🎮 Software and Game Development
📺 twitch
📑 Compute Lab: Config file intermediate parsing stage

trueluggen
🎮 Software and Game Development
📺 twitch
📑 Compute Lab: Implementing the new parsing routine

trueluggen
🎮 Software and Game Development
📺 twitch
📑 Compute Lab: New structure for the shader config files

trueluggen
🎮 Software and Game Development
📺 twitch
📑 Compute Lab: Implementing the shader config file parser

trueluggen
🎮 Software and Game Development
📺 twitch
📑 Compute Lab: Implementing the shader config file parser

trueluggen
🎮 Software and Game Development
📺 twitch
📑 Compute Lab: Implementing the shader config file parser


trueluggen
🎮 Software and Game Development
📺 twitch
📑 Compute Lab: Implementing the shader config file parser

trueluggen
🎮 Software and Game Development
📺 twitch
📑 Compute Lab: Implementing the shader config file parser

trueluggen
🎮 Software and Game Development
📺 twitch
📑 Compute Lab: Implementing the shader config file parser

trueluggen
🎮 Software and Game Development
📺 twitch
📑 Compute Lab: Implementing the shader config file parser

trueluggen
🎮 Software and Game Development
📺 twitch
📑 Compute Lab: Hierarchical representation of the shader configuration file






trueluggen
🎮 Software and Game Development
📺 twitch
📑 Compute Lab: Temporal Anti-Aliasing and text parsing

trueluggen
🎮 Software and Game Development
📺 twitch
📑 Compute Lab: Continue fleshing out the user pipeline.



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