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Added: 3 additional target indicator styles (can be changed in the 'Gameplay' Settings > Target Indicator)
Added: simple target hit animation to all target indicator types
Updated: Reduced fog and lighting intensity on main map
Updated: Jungle foliage types
Updated: Backported/refactored all nameplate UI bp code to C++ to support multiple / different nameplate widgets in the future
Updated: Nameplate UI widget class settings moved from character class to gameplay data asset (hud | nameplate)
Updated: Nameplate system now supports different nameplate UI types based on actor classes / child classes
Updated: Nameplate now updated natively in C++ from a container widget
Updated: Craftingdb now auto-selects itemdb when new ingredients are being added to the ingredient array / ingredient set array
Fixed: Large nameplate issue when player is joining
Fixed: Large leafy corals having collision
Fixed: Photo mode widget
Fixed: Crash caused by the new nameplate / health bar system
Fixed: Crafting ingredient sets issue
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