Follow the path of Taruk and uncover the story behind Draconia through quests, secret locations and various characters in single player and multiplayer mode.
FEATURES
Choose one of several dragons, hunt to feed yourself, find water sources to drink from and develop your character through various tasks and events.

Draconia features:
• Character Customization: Give your character a custom name, change its pattern, colors and body parts, such as horns or tail tips or choose from pre-made textures.
• Character Leveling: Complete tasks, quests and events to level your character and make it stronger. Spend talent points to increase your dragon's traits.
• Optional PvP: Play on servers without being afraid of being attacked by other players. Simply disable PvP in your character profile and enable it if you want to have a battle with someone else.
• Group and Clan System: Go on your journey and bring your friends with you by inviting them to your group or creating your own clan, which allows you to announce events and keep track of your members progress.
• Create useful items: Build a hoard to hide all your treasures in, create objects which improve your dragons stats or add temporary buffs.
• Nesting: Build and defend a nest and raise your own dragon hatchling.
• Questing: Find and complete several one-time and repeatable quests.
• Interactive Environment: Interact with several objects in your environment to gain useful buffs or uncover more parts of the story.
• Dragon Dens: Earn yourself a place you can call home. Unlock and upgrade your own den to live a more comfortable dragon life.
NO EXCLUSIVE CONTENT
Every character, pattern, object or skin added by our Patreon and Indiegogo backers is available to everyone, who owns the game. We think locking content behind paywalls can ruin the experience of players, who are not able to afford additional items.
OUR DRAGONS






WILDLIFE
You will also encounter and be able to play as a variety of wild life. These characters will be very basic in terms of game play, but due to high interest, we decided to add them to the list of playable creatures.




Added: 3 additional target indicator styles (can be changed in the 'Gameplay' Settings > Target Indicator)
Added: simple target hit animation to all target indicator types
Updated: Reduced fog and lighting intensity on main map
Updated: Jungle foliage types
Updated: Backported/refactored all nameplate UI bp code to C++ to support multiple / different nameplate widgets in the future
Updated: Nameplate UI widget class settings moved from character class to gameplay data asset (hud | nameplate)
Updated: Nameplate system now supports different nameplate UI types based on actor classes / child classes
Updated: Nameplate now updated natively in C++ from a container widget
Updated: Craftingdb now auto-selects itemdb when new ingredients are being added to the ingredient array / ingredient set array
Fixed: Large nameplate issue when player is joining
Fixed: Large leafy corals having collision
Fixed: Photo mode widget
Fixed: Crash caused by the new nameplate / health bar system
Fixed: Crafting ingredient sets issue
Minimum Setup
- Processor: Intel(R) Core(TM) i7-5820k CPU @ 3.30GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 980Ti
- Storage: 4 GB available space
Recommended Setup
- Processor: Intel(R) Core(TM) i7-5820k CPU @ 3.30GHzMemory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 super or higher
- Storage: 4 GB available space
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