Spirited Thief is a tactical stealth game with a quirk: take your time to scout and plan your heist, then break in to steal your target under increasing pressure.
Play as Elaj, a thief and sorcerer who lost his powers in an accident, and Trin, a friendly but cheeky spirit of unknown origins. Infiltrate heavily protected vaults with the help of occasional allies to get your hands on treasures, secrets, and troubles.
Play as Elaj, a thief and sorcerer who lost his powers in an accident, and Trin, a friendly but cheeky spirit of unknown origins. Infiltrate heavily protected vaults with the help of occasional allies to get your hands on treasures, secrets, and troubles.
- Outsmart your enemies in turn-based gameplay.
 - Scout undetected as Trin, the spirit. Explore, plan, find secret passages and hidden treasures.
 - Break in as Elaj, the thief, and finish the job without letting the guards time to react.
 - Infiltrate wealthy castles, dark dungeons, and occult lairs under the guidance of the infamous thieves' guild.
 - Buy new exciting abilities with your ill-gotten gains.
 
                        Patch: 1.0.0.6
                        
                        
Hello Thieves!
New bug fixes and changes for the 1.0.0.6 update, as well as the verified status for Steam Deck!
Steam Deck
- Default resolution on Steam deck is now 1280x800.
 - Button icons in controls in settings have been redrawn/modified to make the font bigger.
 - Keyboard/mouse glyphs are only shown on mouse click or keyboard press event.
 - Added a virtual keyboard to input text for twitch integration fields.
 
Changes
- Ruby: fix sentinels would temporarily forget to go check the distraction if they were not alerted.
 - [spoiler]Thieves' Guild[/spoiler]: added a trap to stop a possible exploit with Besk
 - Malachite: added an obstacle to stop a possible exploit with Besk (it's always Besk)
 - Sunyang's shop disappear on any thieves' ability use, to prevent swapping abilities exploits.
 - Cave: added a shop
 - Icons for locked doors now appear even when not zoomed out
 
Bug fix
- Sleeping guards' tooltip is correctly displayed in fog of war
 - Ravens: shop would disappear during scout phase
 - Spikes, exit tiles and sigils could be removed by blood/glyphs.
 - [spoiler]Shop attack[/spoiler]: fixed leaking roof
 - hunters don't gain vision of the player when bumping into them while walking through another guard's position
 - Moving through an ally while standing on a trap would trigger the trap and cancel the movement
 - Fix typos  
 
[ 2023-10-20 13:31:29 CET ] [Original Post]
                    Minimum Setup
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
 - Processor: x64 architecture with SSE2 instruction set support.
 - Graphics: OpenGL 3.2+. Vulkan capable.
 
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