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---Red---Tether-->
Sleeper Games Developer
Sleeper Games Publisher
Late 2021 Release
Game News Posts: 46
🎹🖱️Keyboard + Mouse
Very Positive (68 reviews)
Public Linux Depots:
  • Red Tether Content Linux [585.25 M]
Red Tether Version 1.006 (Launch)

Adjustments/Balancing - Picking up health while at max now grants improvised armor that acts like regular health, but is lost on zone transit - Reaching 3 hearts of improvised armor converts them into a single filled heart container - Ship 3 unlock now requires filled heart containers instead of just increasing your max - Increased damage ticks enemies receive from burning (3 --> 4) - Buffer Tanks: now grants a filled heart container (instead of empty one) - Punishment System: max shield bonus increased (20% --> 25%) - Silker Refit: shield penalty per sacrifice reduced (20% --> 15%) - Background color option now also affects color change during heart damage invincibility - Slightly increased collider size on most debris - Increased health drop rate (in terms of how health drop chance gets reduced after health is droped, -100% --> -50%) - Ripping upgrades now delays wave spawns and picking up upgrades resets the delay, reducing situations in which you would get pressured before picking up your tech - Elite Destroyers: Increased delay between jump position marking and actual tac-jump (1.5s --> 2s) - Elite Destroyers: Brawler Custom now carries hardlight horn instead of shock spire; also has more specific target text now - Elite Destroyers: Brawler Custom melee projectors go on cooldown when jumping - Elite Destroyers: Arbalest Custom A now carries regular PDC instead of ultra variant - Planet Killer Asteroid now calls in the big guns if you manage to use up all asteroid ammo without destroying the big rock itself - Advai has a couple new tips in store Fixes - Removed pitch change from reel sfx (potential crash cause on a small portion of systems) - Fixed float text from harpoon impact effects not being displayed at harpoon position - Added some safeguards to revert endless target text glitching (source yet unknown) - Added fallback for situations when the game fails to spawn a boss in wave 20 (cause yet unknown) - Fixed top speed limit taking effect even when boosting counter-directional to your inertia, leading to occasional uncontrollable drift - Fixed screenshake option not taking effect - Fixed player still having collision and taking damage after ship destruction (?) - Fixed optical flare from datasheets sometimes remaining in scene after transit (?) - Fixed some potential problems when multiple reinforcement marks exist simultaneously Known issues: -Turns out some controller models use axis combinations not currently supported by the game. To accommodate this, I'll be switching to a system that lets you bind left/right and up/down axis separately, hopefully with the next patch. -Chainlinker sometimes doesnt work after loading from a save (?) -Items sometimes don't show up on the pause screen (circumstances yet unknown) -Fuel spills rarely don't get removed after burning, or never ignite (cause yet unknown) -Pause rarely has the game continue in the background until paused again (cause yet unknown)


[ 2022-01-25 18:41:33 CET ] [ Original post ]



Red Tether features explosive top-down space action with a unique indirect combat system. You'll face massive space fleets while being armed with nothing but tether-harpoons and your wits. Crash massive vessels into another using your tether’s contracting force, rip off enemy weapons with a well placed harpoon, or use your ship as a battering ram by swinging yourself into the opposition. A multitude of enemy classes, hazards and player upgrades further add to Red-Tether’s combat-puzzle mix, challenging you with split-second tactical decisions amid the general mayhem.


MINIMAL SETUP
  • OS: Ubuntu 14.04 64bit or higher
  • Processor: 2.8 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVidia Gallium 0.4 NV 106 or better. OpenGL compatible
  • Storage: 500 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 14.04 64bit or higher
  • Processor: 3.2 GHzMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: GeForce GT 710 or better. OpenGL compatible
  • Storage: 500 MB available space

GAMEBILLET

[ 6441 ]

17.75$ (11%)
3.00$ (80%)
15.11$ (24%)
49.77$ (17%)
44.45$ (11%)
4.14$ (17%)
5.87$ (16%)
17.19$ (14%)
4.95$ (17%)
16.79$ (16%)
9.33$ (38%)
5.03$ (16%)
6.61$ (17%)
8.39$ (16%)
1.00$ (90%)
8.27$ (17%)
9.98$ (67%)
17.75$ (11%)
12.42$ (17%)
5.03$ (16%)
41.47$ (17%)
3.93$ (21%)
24.87$ (17%)
34.59$ (42%)
7.44$ (17%)
31.10$ (11%)
12.42$ (17%)
12.42$ (17%)
12.44$ (17%)
19.97$ (20%)
GAMERSGATE

[ 946 ]

1.84$ (74%)
1.58$ (77%)
1.84$ (74%)
1.84$ (74%)
1.84$ (74%)
1.05$ (85%)
3.38$ (89%)
0.68$ (95%)
1.31$ (81%)
1.31$ (81%)
1.58$ (77%)
2.76$ (86%)
1.05$ (85%)
5.85$ (55%)
1.84$ (74%)
1.31$ (81%)
1.05$ (85%)
1.31$ (91%)
0.87$ (91%)
5.22$ (74%)
0.77$ (74%)
1.84$ (74%)
3.13$ (83%)
5.25$ (65%)
3.48$ (83%)
1.84$ (74%)
10.91$ (22%)
1.05$ (85%)
2.25$ (89%)
1.84$ (74%)
MacGamestore

[ 1864 ]

21.99$ (27%)
1.19$ (88%)
1.19$ (76%)
43.99$ (27%)
1.09$ (82%)
13.99$ (22%)
5.99$ (85%)
53.99$ (10%)
8.99$ (10%)
1.49$ (75%)
4.99$ (83%)
2.99$ (75%)
2.49$ (75%)
8.99$ (55%)
2.49$ (75%)
7.99$ (20%)
1.69$ (72%)
2.98$ (80%)
1.39$ (90%)
15.99$ (20%)
7.94$ (21%)
15.89$ (21%)
4.24$ (79%)
2.49$ (75%)
1.24$ (75%)
8.99$ (70%)
2.38$ (60%)
1.59$ (68%)
15.99$ (20%)
52.99$ (12%)

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