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D E A D E Y E (╬ Ò﹏Ó)
Indulge in visceral, deadly gunplay where every mistake could be your last. Hack cameras, turrets, people, even individual bullets!!!ヽ(°〇°)ノ Slow time to a crawl. Fade from view. Rip your mind asunder. Project your ego and "befriend" every intelligent thing that surrounds you. Your abilities include, but are not limited to: everything.
D E E P F A K E (˵◡_◡˵)
Deep gameplay, deep writing, ALL style, NO substance. High concept, low fidelity. Relish in an original soundtrack of sumptuous lo-fi hip hop beats as you subvert and dominate your enemies. Build relationships with with a cast of colorful characters. Make game changing decisions as you piece together the mystery of your shadowy corporate benefactors.
S I M U L A C R U M (✿◕‿◕)
Customize the ultimate agent with more than 2^64 pieces of lovingly, caringly, procedurally generated equipment. Refine your agent's specialties and weaknesses through activatable abilities and passive but impactful perks. Conquer dozens of hand-crafted artisanal missions (and endless generated side content) designed to produce emergent gameplay and accommodate any playstyle.
Deadeye Deepfake Simulacrum
nodayshalleraseyouDeveloper
nodayshalleraseyouPublisher
Winter 2021Release
🎹🖱️ Keyboard + Mouse
Overwhelmingly Positive (610 reviews)
Public Linux Depots:
  • The Sinking City Depot [536.05 M]
0.7.5 Update

Howdy Agents! ()

Most of my dev time is focused on story and mission stuff for the final stackhunter update, so I don't have *too* much to share with you today. It's been a while since our last update though, so I wanted to deliver a few goodies.

Thank you to everyone who left a review this month! As always, be sure to join the discord! for updates and cute pictures of frogs.

The Notes

  • added the ability to toggle vsync from the options menu
  • optimized elements of the player's hud for a minor performance increase
  • added several new skeleton and grenade sprites
  • fixed an issue in the Bellagamba Grid mission where two neighboring computers had the same name
  • autocomplete backtracking is now done by holding control and pressing tab. Shift tab opened up the Steam overlay and no one liked that
  • enemies can now aim pick weapons properly
  • modified some code involving the initialization of melee weapons which should improve load times
  • fixed some dialogue typos
  • smoke grenades now generate with double duration

I was hoping I would have more time to dev once I finished up my degree and started my new job, but in reality I've had much less :< The current plan is to start staying up to 2:00am like I used to. October is just around the corner which will mark the 1 year anniversary of DDS! I'd like to finish Stackhunter by the end next month, which should leave a pretty straight shot to releasing 1.0. I'll be adding ~3 additional missions to serve as an alt-route to the main story, and the long awaited roguelike mode! DDS will receive some additional content past this, but only things I didn't originally imagine in the 1.0 release. It's been an amazing experience getting to this point and sharing DDS with all of you, and I hope these final content updates are worth the wait!

Some recent news regarding Unity's clown carnival revenue model has many devs seriously bummed out :< This recent decision (along with many others) feels deeply misguided at best, and many developers big and small are taking this opportunity to jump ship. I love working with Unity in large part because of the community and their support, but decisions like these put Unity's greatest asset at risk. I will not be porting DDS to Godot or anything as it would be a nightmarish amount of work, and because these changes shouldn't effect me personally. But I'll definitely be turning my eye towards Godot for my next major project.

[ 2023-09-14 07:34:39 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 18.04. CentOS 7 or SteamOS
  • Processor: Intel i5 or EquivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.2+ or Vulkan capable
  • Storage: 500 MB available space
  • Memory: 8 GB RAM
  • Recommended Setup

    • OS: Ubuntu 18.04. CentOS 7 or SteamOS
    • Processor: Intel i5 or EquivalentMemory: 8 GB RAM
    • Graphics: OpenGL 3.2+ or Vulkan capable
    • Storage: 500 MB available space
    GAMEBILLET

    [ 6419 ]

    1.00$ (90%)
    1.50$ (90%)
    16.57$ (17%)
    41.49$ (17%)
    49.77$ (17%)
    5.03$ (16%)
    12.89$ (79%)
    39.95$ (11%)
    24.87$ (17%)
    12.42$ (17%)
    26.65$ (11%)
    4.95$ (17%)
    41.47$ (17%)
    8.27$ (17%)
    8.27$ (17%)
    17.19$ (14%)
    33.17$ (17%)
    16.57$ (17%)
    12.42$ (17%)
    3.93$ (21%)
    4.50$ (70%)
    20.72$ (17%)
    13.34$ (11%)
    24.87$ (17%)
    6.00$ (70%)
    24.87$ (17%)
    20.72$ (17%)
    24.87$ (17%)
    12.42$ (17%)
    41.47$ (17%)
    GAMERSGATE

    [ 2200 ]

    4.25$ (91%)
    30.0$ (50%)
    1.02$ (91%)
    1.05$ (85%)
    3.19$ (79%)
    1.05$ (85%)
    10.2$ (74%)
    2.7$ (91%)
    0.85$ (91%)
    1.58$ (77%)
    5.95$ (70%)
    1.91$ (87%)
    1.2$ (92%)
    3.4$ (91%)
    1.19$ (83%)
    1.84$ (74%)
    1.91$ (87%)
    2.55$ (91%)
    3.19$ (79%)
    8.32$ (41%)
    1.58$ (77%)
    4.59$ (74%)
    3.83$ (74%)
    1.91$ (87%)
    3.4$ (91%)
    3.19$ (87%)
    1.84$ (74%)
    0.6$ (91%)
    1.45$ (91%)
    3.83$ (87%)
    MacGamestore

    [ 4325 ]

    1.99$ (87%)
    1.49$ (85%)
    1.19$ (88%)
    17.49$ (13%)
    2.99$ (85%)
    1.79$ (91%)
    2.09$ (70%)
    6.24$ (75%)
    1.71$ (91%)
    1.09$ (84%)
    0.99$ (75%)
    1.28$ (87%)
    0.99$ (75%)
    2.99$ (85%)
    9.49$ (5%)
    1.49$ (85%)
    18.99$ (24%)
    1.19$ (60%)
    1.19$ (88%)
    4.89$ (88%)
    1.19$ (88%)
    1.99$ (80%)
    2.29$ (77%)
    9.49$ (5%)
    1.19$ (76%)
    1.19$ (76%)
    0.99$ (90%)
    1.98$ (80%)
    1.19$ (88%)
    53.99$ (10%)

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