





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello Agents () This will be the last update for a while unless something totally broken gets discovered. Here's what you get! -Added key rebinds. these are available in the options menu. I moved DDS over to Unity's new input system to do this ,which broke every UI element in the game and required me to rewrite a lot of the movement code, in addition to rewriting all the input handling. Unfortunately, Unity's own key rebinding example doesn't even work even in an empty project for me so I ended up using some free asset that works with Unity's default input system and none of this was necessary #turningintothejoker. But we got a reworked movement system out of it! -Reworked Movement System. This should feel almost identical from the player's perspective but enemies now accelerate between velocity vectors instead of snapping to them, so their movement is a little less frustrating to play against and looks better too! -Added new ability for Chronomancer Vocation: Homura Protocol. Your agent can move independently of time dilation while this is active. This was an ability that I wanted to have in time for Steam Fest but the old movement code couldn't handle it. There is a LOT of hacky code that makes this work so let me know if you find any bugs here. -Reduced The World's time dilation effect from 1% to 2% of original speed, but doubled duration. This was done to avoid jankiness. I found a ton of stuff breaking when time was slowed this much, and I couldn't get Homura Protocol to work with it either. I don't think this change matters too much to gameplay, it should feel about the same. -Lot's of little UI adjustments. ---------------------------------------------------------------------------------------------------------------- I probably will not be updating DDS for a while unless a critical problem is found. There will be a big update released sometime around the end of next month with the endless survival mode, an armory to store your past weapons, starting equipment, and a bunch of content sprinkled around. Thank again for all your support!
[ 6081 ]
[ 1481 ]
[ 2067 ]