Hexahedra is an open-ended programming puzzle game. Fill a cube factory with a variety of devices and program them to work together to produce the required cubes. Go back and tweak your solutions to make them increasingly efficient, and compete for the best solutions with your friends and other players across the world.





Design Factories
Fill a series of workstations with devices that can either alter a cube, such as spray painters, panel removers, and payload adders, or that can react to a cube's state, including weighers, and lasers that react to colour. Program each workstation to manipulate and alter cubes and use the reactive devices to branch the flow of logic.
Pursue Efficiency
Compete against your friends and the rest of the world to produce the quickest, or simplest, or least wasteful solution to each puzzle.
Save (or rule!) the Galaxy
Cubes have become the galaxy's most important commodity, a fact that some intend to exploit to their own advantage. Track down the conspiracy, infiltrate it, and bring it down. Or don't, and take your place amongst the new rulers.
Steam Cloud saves released
Other Changes
Bugfixes[/b]
Steam Cloud saves are now live! You'll now be able to take your progress with you between computers.
Bugs fixed: 5
New Features
- Steam Cloud saves are now working. They're still compatible between the demo and the Kickstarter beta, and will continue to work with the full version of the game.
- The first time you start up the game after updating, your existing profiles will be associated with the Steam account you're logged in as.
- Once the Cloud saves are set up, running the game with a different Steam account (or without being logged into Steam) will require you to create a separate profile.
Other Changes
- The Time Wheel now only drops down when the factory is running once you've moved the mouse away from it. This means if you try to change speed just after starting the factory you're not trying to hit a moving target.
- Fragile payloads are now visibly damaged at the right moment, and playback stops immediately rather than running to the end of the step.
Bugfixes[/b]
- Fixed some transparency rendering issues with payloads teleporting in and falling through burning wooden panels.
- Burial payload names can now be seen through glass panels, and also don't sometimes disappear depending on camera angle.
[ 2023-12-18 12:48:56 CET ] [Original Post]
Minimum Setup
- OS: Steam OS or Ubuntu 16.04
- Processor: 2.5GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 1366 x 768
- Storage: 2 GB available space
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