Features
• Search for clues to find where your mom is and discover secret places
• Learn new crafts and unlock different technologies
• Cook or go to the Gronks restaurant, and get bonuses when you eat varied
• Explore and mine ores & stones to build constructions, furnitures and better tools
• Cut down and plant trees, flowers and plants that can be used to craft
• Create a friendship with villagers, or even more. Each villager has its own personality, that can evolve depending on what you do / say
• Help villagers to get trust, allowing you to add new constructions on the island
• Donate to the museum, go shopping and contribute to the city
• Arrange and upgrade your house
• Add new constructions and arrange the Island
• Go to special events in the city
• Discover technologies through the story
add loading screen
link logger with loading screen
add loading screen traductions
add new objects to shops & crafts
add steps in story to bring the player to the mansion
make possible to put paths
add craftability of paths
add paths in shops
add save compatibility manager (to allow older save to be updated automatically)
add oil sources system (its possible to pump oil on all the island, but ther is 3 sources where the efficiency is a lot better)
rework map display
rework map zoom system
rework loading system
change game background to black in some cases
rework background image on main menus to fit even screens that arent 16:9
remove / rework ugly code (cleaner code & implementation, to avoid problems in the future)
reduce number of singletons (only few were really needed)
rework eyes / mouth / hair sprites (-95% pixels for these images for less ram usage)
rework pre-rendering method stackImages to allow needed to repeat / expand stacked images
optimize paths update (less calls)
rework hats sprites & display (-95% pixels for these images for less ram usage)
rework mannequin display
add pre-rendering for clothings on elements
reduce gap between buttons & other nodes on some menus for small screen resolutions
add text to tell the player how to zoom on the map
rework collision detection for trees & mining (was tricky & not very user-friendly)
add Manor
add Manor wings
add 3d printed thinker
add wire spool for 3d printer
add animated oil pump
add oil barrel
add barrel
add clue 2 letter
add nature to special characters
add text information on what to do if error happen
fix requested number to craft in craft menu replaced by in some cases
fix conversations that talks about a special character that can be said by him
fix conversations answers weird placement when too long answers
fix too long text in quests menu overflow outside (cant read a part)
fix fullscreen parameter not saved when pressing F11
fix main menu position broken in some cases
fix map text dont wrap correctly
fix possibility to put same key for 2 actions on binding menu
fix dxdiag can cause crash on some computers
fix cursor not updated when selected item changed
fix map zoom
fix inventory bar not updated when stacked item is put with the mouse
fix furniture not updated correctly
fix parameters menu is cut with some screen resolutions
fix some miss spells in french traductions
fix wrong name displayed for Blooby
fix collision glitch (sprite not aligned the same way when moving and not moving)
fix cant take items in secret chest
fix rendering of wire if too long
add drop of coal for unused fuel when craft furniture is destroyed
fix crafting items not dropped when destroying a craft furniture
fix duplication of mine entrance in mine (ladder & hole duplicated with x & y offset)
fix mine entrance can destroy furnitures
rework light rendering loop (less conditions every frame)
Minimum Setup
- Processor: Intel Core i5-8600K 3.60GHz
- Graphics: GTX950M
- Storage: 1 GB available space
Recommended Setup
- OS: 10
- Processor: Intel Core i5-8600K 3.60GHz
- Graphics: GeForce 1080
- Storage: 8 GB available space
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