

Traverse the universe full of unexpected events and discover unknown grounds.


Construct unique transport systems using conveyor belts and pipes.


Recruit new Astronauts and fulfill their needs by providing food and shelter.


Research over 70 unique technologies to progress in colony development.


Move stations, dock them and create a galaxy network no one have seen before!

But be aware, the danger is lurking around the corner!

Hey Colonists!
The game just received another big update with an improved look of some 3D models like conveyor belts, new generation systems, and gameplay mechanics such as water sensors.
In addition, I've been able to iron out some recently reported issues!
CURVED CONVEYOR BELTS
New, improved conveyor belts are finally part of the game.
It wasn't straightforward, since the entire interpolation system for resources had to be rewritten. All resources are now following the rotation of each curve or a slope.
Many rotation corrections had to be made to match resources pushed out from containers or transferred to another station via docking station.
LOGIC SIGNALS WITH UTILITIES
It is now possible to detect water level in a water tank, electricity efficiency in the network, or gas level in gas containers.
Utility signals are sensed automatically when selecting a device. The system recognizes the type of device and creates a signal for water/electricity/gas. That signal can be suppressed by custom resource pick.
FIXES & IMPROVEMENTS
Thanks to you guys, I've been able to reproduce and fix many existing issues.
It is now possible to set the 300 FPS setting
[/*]Many devices are now allowing to navigate flying bots through them
[/*]The terrain is no more blocking selection, so it's way simpler to select objects on the surface
[/*]Box Voxel Tool no longer allows removing large volumes of voxels, it is possible only in BP
[/*]It is now possible to migrate AIs that are busy
[/*]Transport bots are now showing delivery status
[/*]Migration is now preventing from having incorrect states or AIs stuck
[/*]All astronauts are having new hairs groom config, should prevent crash and increase performance
[/*]Fixed transport bot problem that would try to get into removed device to pick required resource
[/*]Fixed issue where removed devices on the planet could leave utility symbols (electricity, water)
[/*]Fixed issue where loaded devices (mine, farm) would not consume electricity
[/*]Fixed issue with incorrect orientation of Box Selection Tool
[/*]Fixed issue that invalid path bot would not use newly created valid path
[/*]Fixed multiplayer issue that vehicle cost would be different on a dedicated server
[/*]
GAME DISCOUNT
The game is currently participating in the STEAM SUMMER SALE and is offering the highest discount ever (50%). It's the perfect moment to grab the game and try it out or play it together with your friends!
https://store.steampowered.com/app/1614550/Astro_Colony/ Please don't forget to join Our Discord community to let me know about your Astro Colony wishes ;)
https://discord.com/invite/EFzAA3w
Thank you for your support!
Tefel (Terad Games)
[ 6520 ]
[ 2504 ]
[ 4798 ]