





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
For Steam's Remote Play Together week, we've got CPR marked down 25%! Come join in the fun in the split-screen local multiplayer or via the internet or steam deck with remote play together action. To kick it off, we did a quick "devs play" stream with our team playing on steam deck and PC: [previewyoutube=xxmzi4mAj_8;full][/previewyoutube] Post your favorite screenshots from your races, and the one with the most "thumbs up" will get a special badge for their ship!
Fixing bugs, moving to UE 4.27 for long term support. Sorry for the mammoth patch, UE 4.27 changed compression libraries, making the new datafile quite different. Hopefully you'll enjoy the new holiday fun, and there shouldn't be any large updates for quite some time.
The final track is out and ready for all! Still chasing down some minor issues with track 20, but hopefully we'll be able to get those resolved. For now, enjoy exploring the new track, and once you've beaten track 20, you'll have unlocked the Champion ship to use on all tracks! From this update, there'll be no further substantial updates, though there may be some additional bugfixes if we can get to the bottom of the issues with track 20.
Release Notes: It's time for the Tournament of Champions! This patch includes the level prep for December as well as a few fixes, tweaks, updates, and improvements to make sure that everything is ready for the Tournament to have the first official race on Friday November 19th.
Happy Halloween! Prep for the Tournament of Champions. Don't forget to vote for the tracks that will be in the tourney! Voting closes October 31st, then the Tournament of Champions kicks off.
Halloween updates, and Track 19 prep. Also fixed a few small lighting bugs on a few tracks (which unfortunately bumped the download size). Please go vote for the tracks in the October tourney, and please join in for the very last open tourney! https://forum.longplay.games/t/final-tourney-october-16-17th/183
Track glowups on Solaxis 2 and 3 as well as prep for the October tourney. October is the very last tourney before the Tournament of Champions!
September Track first release! Welcome to the Championship Series, Pizza Racers. It's time to check out the new ship!
Minor updates to track 17 and some breakfixes for the lap counter to prevent a potential exploit.
August Track first release! Loads of fixes to track 15 as well, and we've also added some additional controller tweaks.
Track 9 update, prep for August Tournament. Small quality of life fixes (like a master volume control) and updated credits to show love to the Patreon backers. Thank you! The August Tourney kicks off on August 13th, make sure to check out these great racers on their streams .
Welcome to the July track! Small fixes and tweaks in place to clean up a few minor bugs. We're working on Linux AMD graphics support, Nvidia remains pretty solid.
July Tourney track first release! Racers can now compete on the new asteroid zero-g fun zone. Note: Linux support is on a beta basis at the moment. We're working on Linux AMD graphics support.
Cygnus_Pizza_Race-0.9.0.7b Minor fixes to make sure Linux and Windows are on a fully synchronized codebase, and prep for the July tourney.
Cygnus_Pizza_Race-0.9.0.7a
Minor fixes to the new track and traffic flow tweaks to track 14.
Initial June Track release! Play track 15 before anyone else, and get that new track smell. Includes a few minor fixes to track 14 as well.
Track 14 is now officially ready! This patch includes a trophy fix for Track 14 and some minor traffic improvements (thanks to HourADayGamer for the help!)
Welcome Race Fans, to Track 14! First sighting of Track 14 for the final battle of the Cygnus Pizza Race Finals!
Cygnus_Pizza_Race-0.9.0.5c Final fixes for the April track set, including fixes for feedback from players and racers
Update for the April tourney! Come watch the finalists battle head to head on the new track
This patch brings in a small fix for a track glitch found by Indiana Crohns (Thank you!) and a volume adjustment change requested by Indiegameiacs, and an overdue track tag for Hammersmithh. Everything is now ready for the April Tourney!
Welcome, Master Chef of Alien Scumbags!
This patch brings in a little cross-promo with Alien Scumbags, and brings Master Chef's ship to join the spectators on some tracks.
March's track 12 is now here and ready for people to check out and enjoy.
You can check out Alien Scumbags here: https://store.steampowered.com/app/1252410/Alien_Scumbags/
And you'll see why Master Chef needed a little R&R after fighting off wave after wave of enemies in this great little pixel art shooter by Monster Finger Games.
Keep an eye out for Master Chef's ship as you race around, and we hope you have a blast with the March track!
Welcome to the March track! Track 12 is now available for everyone, and we've added a few little things like an ijkl key binding for people with neither arrow keys nor gamepads.
Some track beautification work, and added a special bonus for the monthly tournament champs.
Very small update to support d-pad navigation in the menus in addition to sticks/cursor/mouse
Wishlist now and prepare to sabotage your friends in this fun arcade racer
Race alone
Or with friends
And chase that gold!
Coming this February!
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