Ahh it wasn't that easy, however I can say that we are slowly approaching the end of the chapter with Defense mode! I think two more patch updates and I'll be able to start adding the new gamemode. In this update I added 2 new enemies (bosses) Monstro and Dammer Statue. I've also added a new tab in the menu "HOW TO PLAY?" which is a tutorial for the game.
What's new in this update?
-New zombie AI
-Fix zombie spawning
-Change zombie stats (HP, Damage, Speed...)
-Add new tab in menu "HOW TO PLAY?"
-Add 2 new bosses (Dammer Statue and Monstro)
-Fix Blyskawica equiping scale
-Fix G18KRM Equiping scale
-Add swipe sound to melee weapons
-Change spawned weapons size
Keep your fingers crossed that I finish the mode as soon as possible! Have fun!
Hi, this is the last update for this year! I finally managed to finish at the last minute. The update focuses on adding new weapons. You can find the full list in changelog and in game!
I hope you will enjoy this update, unfortunately this is the last one so fast, the next ones will take me a little longer because I am going to introduce something that was supposed to be from the beginning of the game, but it is still a surprise! If anyone is reading this I wish you a happy new year!
What's new in this update?
-Add new primary gun G18KRM
-Add new secondary gun "BGF-A"
-Add new secondary gun "TZR-14"
-Add new secondary gun "Blyskawica"
-Add new melee gun "Katana"
-Add new melee gun "Baseball"
-Add current eqipment HUD
-New Fire Axe attack animations
-New Knife Attack animations
-New HCX reloading animation
-New HCX equiping animation
-New rt17 reloading animation
-New BigHawk reloading animation
-Change AKMS price (6000 > 7500)
-Change Ammo price (250 > 350)
-New attack paramets to all melee weapons
-New recoli to all weapons
-Reduced zombie charge attack
-Now "Interaction Key" in settings work with shop
-Add new Muzzle Effect to weapons
-New throw Flare animation
-Delete Crouch
-New lightning rednering settings
-Updated Game engine to new version
-Fix ammo HUD between weapon change
-New weapon recoil system
-New achievement system
-Add changing FOV when shooting
-Change stats scene text size
-Achievements now WORKS!
See you in the new year!
Hi, after a long and hard work I can finally share a new update [Build 1.23]!
The update added many systems fixes, unfortunately I had to disable the ability to earn achievements and player stats. Thus zeroing them out. This was due to the introduction of a new stats system [better secured], in the next update [Build 1.24] everything should be back.
Full list of changes you can find below!
What's new in this update?
-New weapon upgrade "Magazine Capacity"
-New weapon upgrade "Fire Rate"
-Change weapon upgrade price
-New player upgrade "Informant"
-New player upgrade "Master Of Clock"
-New player upgrade "Hands Of Steel"
-Change player upgrade price
-Now, zombie spawn with a random scale
-Now, zambie can be faster
-Reduced zombie damage
-Change zombie maximum health (200HP > 300HP)
-2 New zombie skins
-Fix zombie ragdoll
-Fix ammo bug
-Fix weapon reload bug
-Fix button in weapon upgrade
-Fix ESC bug
-Add marker in the middle of the screen, when you don't have any weapon
-Add Auto-Reload in options
-Add show zombie healthbar in options
-Add background in player statistic
-Now, you can change keybinds
-Changed theme in options
-Fix big medic health restore
-Now, you can select time cycle ingame
-Model optimization
-Change minimum mouse sensitivity value (15 > 10)
-Change minimum View Distance value (75 > 60)
-Change minimum brightness value (-2 > -5)
-New aim sensitivity setting
-New draw htass setting
-New volume setting (environment)
-Reduced income every five rounds (150$>50$)
-Reduced light intensity
-Change weapon bobbing effect
-Fix escaped flare light flashing
-Reduced weapon FOV (75 > 70)
Develop Changes:
-Rebuild achievements system (currently deactivated)
-Rebuild player stats system (currently deactivated)
-Fix lot of bugs in game code
-New options look
And that's it for this update, I hope you like the added content, sooo I'm starting to do another build! See you soon!
Thanks for your patience!
~GreQu
Are you ready for Halloween this year?
I hope so! Because INFEES will be featuring a monster discount on prices from October 28 to November 1! Even up to -40%!
In-game event runs from October 29 to October 31!
Hurry because time is limited!
See you soon in game!
~GreQu
*The event adds new themed environment elements to the game, such as new sounds or models. This does not affect gameplay in any way.
After a few weeks of hard work, I can bring you another big update!
In this update I have focused mainly on gameplay and graphics improvements.
I have also added the ability to edit/change the graphics in the menu!
You can find the full list of changes below.
What's new in this update?
-New menu gui.
-Now, yoy can change/edit textures in menu (Full tutorial and Textures template you can find on discord).
-Add more grass/flowers and rock in "Plaza" map.
-Change lightning settings in "Plaza" map.
-Change path texture in "Plaza" map.
-Add Red Mushroom (when you press "F", you can eate it and restore 25%-40% HP).
-Add Blue Mushroom (when you press "F", you can eate it and restore 5%-50% Stamina).
-Add effect of moving head while walking.
-Fix infinite ammo bug.
-More "Info text" in shop.
-Fix player camera position.
-When shop is open.time in gam has been stopped.
-Now, you can see weapon bullets.
-Change bullets speed and range in all weapons.
-Change all weapons damage.
-Fix the flare volume change.
-Add jump Fov Effect.
-Change FOV effect when, running and shoting.
-Fix stamina regeneration bug.
-Now, you can upgrade weapons, and buy sights!
-Change all Weapons Recoil.
-Change player movement speed.
-Add player and weapons boobing effect.
-Stamina wears off more quickly.
-Fix Melee hit problem.
-Change Ammo name in Shop.
-Change Weapons sounds
-Fix Shop UI, sounds and text collider.
-Map "Plaza" optimization.
Develop Changes:
-Add resources system.
-Preapere to add Multiplayer!
-Fix player controller.
-Fix save setting ingame.
And that's it for this update, I hope you like the added content, sooo I'm starting to do another build! See you soon!
Thanks for your patience!
~GreQu
Hi, after many days of work, and writing about 1.6k lines of code, I finally completed this update!
I added the ability to pick up and drop weapons, and I completely rebuilt the store system.
Now when you want to buy a weapon, you have to place an order,
after paying you get a flare which you throw out and get a supply drop!
The other big change is the change in weapon recoil, movement effect and animation !
I hope you guys enjoy the update, and now, I'm off to make another one!
What's new in this update?
-Fix achievements progress on steam
-Now, you can drop and pickup weapons!
-Add more "Welcome text" in menu
-Change weapons recoil
-New walk/run/scope etc. animations
-Fix zombie blocking outside map
-Change lightning settings
-Fix discord link in menu
Develop Changes
-Remake shop system
-Remake Inventory system
-Change weapon movement system
Thanks for your patience! :D
~GreQu
Hi, this is my first bigger update, I have focused on adding achievements and stats, it also helped me to understand many of integration systems with steam. The full list of changes you can find below! ;D
What's new in this update?
-Add Achievements
-Add Effects / Zombies / Weapons volume slider
-Add jump FOV
-Change "Welcome text" size (smaller)
-Better optimization
-change rendering settings
-Change game colors, contrast, effects etc.
-Fix objects very dark shadows
-Adding brightness setting in options
-Fix black screen when try to back to menu from options scene
-Repair and change zombie hitbox
-Change settings value positions in options
-Repair black screen when clicking "V"
-Fix Player hitboxes
-Add more collider in "PLAZA" map
-Add new ambient sounds in "PLAZA" map
-Weapon used statistics
Develop Changes
-Create achievements system
-Remake stamina system (now you must have min. 10% stamina to run or jump)
-Change mesh fence position and adding "LOD" to model
Thanks for your patience! :D
~GreQu
Hi, this is my second update released. Once again I am improving many features and what I broke in the previous update ;)
What's new in this update?
- Now, all updates will have own names in changelog.
- Fix Options Bugs.
- Change guns bullets speed.
- Now, player always spawn front of the shop.
- Change Camera FOV value (Min. 70 > 60 / Max. 90 > 120).
- Repair terrain in "Plaza" map.
- Repair Water in "Plaza" map.
- Now, every 5 complete waves, add 150$ to next wave complete bonus.
- Fix shop and ambient sounds.
- Fix Day/Night button.
- Now, zombies can't go through walls.
Develop Changes
-Remake and upgrade Weapon System.
-Change guns Recoil System.
Thanks for your patience! :D
~GreQu
Hi, I am currently working on fixing and reworking all the features in the game, simplifying them so that I can release all the updates faster and more efficiently. This update is mostly to patch previous bugs, so it doesn't add much new content.
What's new in this update?
-Add ChangeLog.
-Add Player Statistics.
-Add PC and game info (Debug).
-Removed "Show FPS" from options (Replaced by PC and game info).
-Removed 2 ambient sounds.
-Add Social Media info in Menu.
-Add more "Welcome TEXT" in Menu.
-Repair bullets impacts sounds volume.
-Change reward for killing a zombie (100$ > 125$).
Develop Changes
-Remke Saving Data System (Options / Player Statistics).
-Change Options System.
-New Scene Loading System.
-Fix a lots of bugs!
Thanks for your patience! :D
~GreQu
Minimum Setup
- OS: Ubuntu 12.04. SteamOS
- Processor: 32-bit. 2 GHz or FasterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 5000
- Storage: 900 MB available space
Recommended Setup
- OS: Latest Ubuntu. SteamOS
- Processor: 64-bit. 3 GHz or FasterMemory: 6 GB RAM
- Graphics: Geforce GTX 750
- Storage: 900 MB available space
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