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A quick patch for this week with a few fixes and changes:
- Added a new Keybindings panel in the Options menu so you can change most of the keys used in the game.
- Added shortcut key (by default Enter) to go to Next Turn (in both combat and Star Map).
- Fixed an issue where you could jump to next turn while your ship was still moving.
- Fixed a bug where the "Camera Aiming" for a soldier (when you are targeting an enemy) would get interrupted when another soldier reaches his movement destination.
- Now you can't switch soldiers while the grenade animation is being performed (this is to avoid a bug where the grenade wouldn't trigger properly if the switch was too fast).
- Added fire effect to hacked workdroids on death.
- Made some minor changes in Squad Selection stage.
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This is just a small patch that I wanted to release while I'm busy working in new content. Luckily the content I'm making can be kept separate from the main project until it's ready, in that way I can keep releasing these minor patches while you wait for the big one.
Please let me know if you have feedback regarding the keybindings, I kept some stuff like numbers and mouse axes and buttons out of it since I thought most players wouldn't change them but I'm open to include them in some way if you really need them to be editable.
Regards,
Jorge
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