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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
This is a little update to make sure YOU as a Steam user also know what's been going on with this game. Because based on just these posts here, you might think the game has not seen much activity, but you'd be wrong!
I've been pushing weekly updates of the game towards Kickstarter backers and Patrons, and I've been posting weekly devlog-videos and devlog-posts all over the place.. except on Steam!
Development has been great, and I'm still fairly on schedule with the game. Some of the key high-lights of features that have been added in recent months since the last update on this Steam page:
- Random life-forms - procedurally generated code creates a fairly large amount of random creatures depending on the planet, the temperature, the layout, and a few other key properties of the environment.
- Base building - this feature has increased a bit, as you can now build a bunch more devices, and you can even connect various devices. So let's say you have a lot of raw-quartz, build a quartz-refinery device, hook it up to a furnace to turn that quartz into silicon, and connect a Silo to that furnace to store all the output in. That's just one of the examples, there's a host of others added to the game!
- Save games - mostly interesting to those who have access to this early build, but we now have proper save-game options (5 slots). Making the exploration part a lot more fun in this early build!
- Lore / Information - A bunch of options to tell the story and various other information you need to understand what's been going on in this part of the galaxy.
- General gameplay and interface improvements - making it more polished, easier for the player to understand what to do, and generally just an improvement all over the place.
- Characters - we now have the option to pick a character, currently only two characters are in the game but I plan on adding one or two more!
Latest DEVLOG :
https://www.youtube.com/watch?v=7uyCugKRRTk
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